ACE3/addons/repair/functions/fnc_moduleAssignRepairVehicle.sqf

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#include "script_component.hpp"
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/*
* Author: Glowbal
* Assign a repair vehicle.
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*
* Arguments:
* 0: The module logic <OBJECT>
* 1: Synchronized units <ARRAY>
* 2: Activated <BOOL>
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*
* Return Value:
* None
*
* Example:
* [logic] call ace_repair_fnc_moduleAssignRepairVehicle
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*
* Public: No
*/
params ["_logic"];
if (!isNull _logic) then {
private _list = _logic getVariable ["EnableList", ""];
private _setting = _logic getVariable ["role", 0];
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[_list, "ACE_isRepairVehicle", _setting, true] call EFUNC(common,assignObjectsInList);
[synchronizedObjects _logic, "ACE_isRepairVehicle", _setting, true] call EFUNC(common,assignObjectsInList);
};