ACE3/addons/medical/functions/fnc_actionUnloadUnit.sqf

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/*
* Author: Glowbal
* Action for unloading an unconscious or dead unit from a vechile
*
* Arguments:
* 0: The medic <OBJECT>
* 1: The patient <OBJECT>
* 2: Drag after unload <BOOL> <OPTIONAL>
*
* Return Value:
* NONE
*
* Public: No
*/
#include "script_component.hpp"
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private ["_caller", "_target", "_drag"];
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_caller = _this select 0;
_target = _this select 1;
_drag = if (count _this > 2) then {_this select 2} else {false};
// cannot unload a unit not in a vehicle.
if (vehicle _target == _target) exitwith {};
if (([_target] call cse_fnc_isAwake)) exitwith {};
if ([_target] call EFUNC(common,unloadPerson)) then {
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if (_drag) then {
if ((vehicle _caller) == _caller) then {
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[[_caller, _target, true], QUOTE(DFUNC(actionDragUnit)), _caller, false] call EFUNC(common,execRemoteFnc); // TODO replace by event
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};
};
};