ACE3/addons/explosives/functions/fnc_module.sqf

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#include "script_component.hpp"
/*
* Author: Garth 'L-H' de Wet
* Initialises the explosives module
*
* Arguments:
* Module things.
*
* Return Value:
* None
*
* Example:
* Called By BIS.
*
* Public: No
*/
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params ["_logic"];
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[_logic, QGVAR(RequireSpecialist), "RequireSpecialist"] call EFUNC(Common,readSettingFromModule);
[_logic, QGVAR(PunishNonSpecialists),"PunishNonSpecialists"] call EFUNC(Common,readSettingFromModule);
[_logic, QGVAR(ExplodeOnDefuse),"ExplodeOnDefuse"] call EFUNC(Common,readSettingFromModule);
INFO("Explosive Module Initialized.");