ACE3/addons/trenches/functions/fnc_canDigTrench.sqf

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#include "script_component.hpp"
/*
* Author: Ruthberg, commy2, esteldunedain
* Checks if a unit can dig a trench.
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* Can dig <BOOL>
*
* Example:
* [ACE_player] call ace_trenches_fnc_canDigTrench
*
* Public: No
*/
params ["_unit"];
if !(_unit call FUNC(hasEntrenchingTool)) exitWith {false};
_unit call EFUNC(common,canDig)