ACE3/addons/arsenal/functions/fnc_canEditDefaultLoadout.sqf

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#include "..\script_component.hpp"
#include "..\defines.hpp"
/*
* Author: LinkIsGrim
* Whether the player can save a default loadout in the current mission state
*
* Arguments:
* None
*
* Return Value:
* Can Save <BOOL>
*
* Public: No
*/
is3DEN || EFUNC(common,hasZeusAccess)