ACE3/addons/gunbag/CfgVehicles.hpp

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class CfgVehicles {
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class Man;
class CAManBase: Man {
class ACE_Actions {
class ACE_MainActions {
class GVAR(weaponToGunbag) {
displayName = CSTRING(ToGunbag);
condition = QUOTE(([_target] call FUNC(hasGunbag)) && {[ARR_2(_player,_target)] call FUNC(canInteract) == 0});
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statement = QUOTE([ARR_2(_player,_target)] call FUNC(toGunbag));
showDisabled = 0;
priority = 1;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
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};
class GVAR(weaponOffGunbag) {
displayName = CSTRING(OffGunbag);
condition = QUOTE(([_target] call FUNC(hasGunbag)) && {[ARR_2(_player,_target)] call FUNC(canInteract) == 1});
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statement = QUOTE([ARR_2(_player,_target)] call FUNC(offGunbag));
showDisabled = 0;
priority = 1;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
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};
class GVAR(statusGunbag) {
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displayName = CSTRING(Status);
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condition = QUOTE([_target] call FUNC(hasGunbag));
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statement = QUOTE([_target] call FUNC(status));
showDisabled = 0;
priority = 2;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
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};
};
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};
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class ACE_SelfActions {
class ACE_Equipment {
class GVAR(actions) {
displayName = CSTRING(Displayname);
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condition = QUOTE([_player] call FUNC(hasGunbag));
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showDisabled = 0;
priority = 0.1;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
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class GVAR(weaponToGunbag) {
displayName = CSTRING(ToGunbag);
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condition = QUOTE([ARR_2(_player,_player)] call FUNC(canInteract) == 0);
statement = QUOTE([ARR_2(_player,_player)] call FUNC(toGunbag));
showDisabled = 0;
priority = 1;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
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};
class GVAR(weaponOffGunbag) {
displayName = CSTRING(OffGunbag);
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condition = QUOTE([ARR_2(_player,_player)] call FUNC(canInteract) == 1);
statement = QUOTE([ARR_2(_player,_player)] call FUNC(offGunbag));
showDisabled = 0;
priority = 1;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
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};
class GVAR(statusGunbag) {
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displayName = CSTRING(Status);
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condition = QUOTE([_player] call FUNC(hasGunbag));
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statement = QUOTE([_player] call FUNC(status));
showDisabled = 0;
priority = 2;
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
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};
};
};
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};
};
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class Bag_Base;
class ADDON: Bag_Base {
_generalMacro = QUOTE(ADDON);
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author = "Ir0n1E";
scope = 2;
displayName = CSTRING(Displayname);
model = QPATHTOF(data\ace_gunbag.p3d);
picture = QPATHTOF(ui\gunbag_ca.paa);
icon = QPATHTOF(ui\gunbag_icon_ca.paa);
hiddenSelections[] = {"Camo", "insignia"};
hiddenSelectionsTextures[] = {QPATHTOF(data\gunbag_co.paa)};
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maximumLoad = 80;
mass = 11;
};
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class GVAR(Tan): ADDON {
_generalMacro = QGVAR(Tan);
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author = "Ir0n1E";
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displayName = CSTRING(Displayname_Tan);
picture = QPATHTOF(ui\gunbag_tan_ca.paa);
hiddenSelectionsTextures[] = {QPATHTOF(data\gunbag_tan_co.paa)};
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};
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class Box_NATO_Support_F;
class ACE_Box_Misc: Box_NATO_Support_F {
class TransportBackpacks {
MACRO_ADDBACKPACK(ADDON,3);
MACRO_ADDBACKPACK(GVAR(Tan),3);
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};
};
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};