2018-09-17 19:19:29 +00:00
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#include "script_component.hpp"
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2015-09-18 16:28:19 +00:00
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/*
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* Author: Glowbal
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2017-09-29 20:00:47 +00:00
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* Loads a specified unit into any nearby vehicle, or _vehicle parameter.
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2015-01-16 23:21:47 +00:00
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*
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2015-09-18 16:28:19 +00:00
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* Arguments:
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* 0: Unit that will load <OBJECT>
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* 1: Unit to be loaded <OBJECT>
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2017-09-29 20:00:47 +00:00
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* 2: Vehicle that the unit will be loaded in <OBJECT> (default: objNull)
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2015-09-18 16:28:19 +00:00
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*
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* Return Value:
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2017-09-29 20:00:47 +00:00
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* Vehicle that the unitToBeloaded has been loaded in. Returns objNull if function failed <OBJECT>
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2015-09-18 16:28:19 +00:00
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*
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2017-06-08 13:31:51 +00:00
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* Example:
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* [bob, kevin] call ace_common_fnc_loadPerson
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*
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2015-09-18 16:28:19 +00:00
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* Public: Yes
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2015-01-16 23:21:47 +00:00
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*/
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2015-09-18 19:12:40 +00:00
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#define GROUP_SWITCH_ID QFUNC(loadPerson)
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2015-01-16 23:21:47 +00:00
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2017-09-29 20:00:47 +00:00
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params ["_caller", "_unit", ["_vehicle", objNull]];
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2019-09-05 20:56:53 +00:00
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TRACE_3("loadPerson",_caller,_unit,_vehicle);
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2015-01-16 23:21:47 +00:00
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2019-09-05 20:56:53 +00:00
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if (!([_caller, _unit, ["isNotDragging", "isNotCarrying", "isNotSwimming"]] call FUNC(canInteractWith)) || {_caller == _unit}) exitWith { objNull };
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2015-01-16 23:21:47 +00:00
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2017-09-29 20:00:47 +00:00
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// Try to use nearest vehicle if a vehicle hasn't been supplied
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if (isNull _vehicle) then {
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_vehicle = ([_unit] call FUNC(nearestVehiclesFreeSeat)) param [0, objNull];
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};
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2015-09-18 16:28:19 +00:00
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2015-01-16 23:21:47 +00:00
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if (!isNull _vehicle) then {
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2015-02-14 19:29:07 +00:00
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[_unit, true, GROUP_SWITCH_ID, side group _caller] call FUNC(switchToGroupSide);
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2019-09-05 20:56:53 +00:00
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TRACE_3("sending ace_loadPersonEvent",_unit,_vehicle,_caller);
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2016-05-24 13:13:11 +00:00
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["ace_loadPersonEvent", [_unit, _vehicle, _caller], _unit] call CBA_fnc_targetEvent;
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2015-01-16 23:21:47 +00:00
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};
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2015-09-18 16:28:19 +00:00
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_vehicle
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