2021-10-14 15:49:27 +00:00
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#include "script_component.hpp"
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/*
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2022-01-30 17:54:30 +00:00
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* Author: Dani (TCVM)
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2021-10-14 15:49:27 +00:00
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* Checks hitpoint damage and determines if a vehicle should cookoff.
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*
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* Arguments:
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* 0: The vehicle <OBJECT>
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* 1: Chance of fire <NUMBER>
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* 2: Intensity of cookoff <NUMBER>
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* 3: Person who instigated cookoff <OBJECT> (default: objNull)
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* 4: Part of vehicle which got hit <STRING> (default: "")
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* 5: Whether or not the vehicle can spawn ring-fire effect <BOO> (default: false)
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*
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* Return Value:
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* If cooked off
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*
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* Example:
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* [tank2, 0.1, 5] call ace_vehicle_damage_fnc_handleCookoff;
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*
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* Public: No
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*/
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params ["_vehicle", "_chanceOfFire", "_intensity", ["_injurer", objNull], ["_hitPart", ""], ["_canRing", false]];
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private _alreadyCookingOff = _vehicle getVariable [QGVAR(cookingOff), false];
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if (!_alreadyCookingOff && { _chanceOfFire >= random 1 }) exitWith {
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private _fireDetonateChance = [configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(detonationDuringFireProb), "number", 0] call CBA_fnc_getConfigEntry;
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if (_canRing) then {
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_canRing = 1 isEqualTo ([configFile >> "CfgVehicles" >> typeOf _vehicle >> QGVAR(canHaveFireRing), "number", 0] call CBA_fnc_getConfigEntry);
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};
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private _delayWithSmoke = _chanceOfFire < random 1;
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private _detonateAfterCookoff = (_fireDetonateChance / 4) > random 1;
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2021-10-30 21:42:03 +00:00
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2021-10-14 15:49:27 +00:00
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private _source = "";
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if (toLower _hitPart isEqualTo "engine") then {
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_source = ["hit_engine_point", "HitPoints"];
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};
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[QEGVAR(cookOff,cookOff), [_vehicle, _intensity, _injurer, _delayWithSmoke, _fireDetonateChance, _detonateAfterCookoff, _source, _canRing]] call CBA_fnc_localEvent;
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_vehicle setVariable [QGVAR(cookingOff), true];
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LOG_4("Cooking-off [%1] with a chance-of-fire [%2] - Delayed Smoke | Detonate after cookoff [%3 | %4]",_vehicle,_chanceOfFire,_delayWithSmoke,_detonateAfterCookoff);
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[_vehicle] spawn FUNC(abandon);
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LOG_1("[%1] is on fire is bailing",_vehicle);
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2021-10-30 21:42:03 +00:00
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2021-10-14 15:49:27 +00:00
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// cant setVehicleAmmo 0 here because it removes FFV unit's ammo
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if (GVAR(removeAmmoDuringCookoff)) then {
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private _ammo = [_vehicle] call EFUNC(cookoff,getVehicleAmmo);
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_ammo params ["_magazines"];
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TRACE_1("removing magazines",_magazines);
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{
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_x params ["_magazine"];
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_vehicle removeMagazines _magazine;
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} forEach _magazines;
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};
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true
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};
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// Avoid RPT spam
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if (_alreadyCookingOff) exitWith { true };
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LOG_2("[%1] No Cook-off - Chance of fire [%2]",_vehicle,_chanceOfFire);
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false
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