mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
27 lines
759 B
Plaintext
27 lines
759 B
Plaintext
|
// by CAA-Picard
|
||
|
#include "script_component.hpp"
|
||
|
|
||
|
if !(hasInterface) exitWith {};
|
||
|
|
||
|
// Add keybinds
|
||
|
["ACE3",
|
||
|
localize "STR_ACE_Resting_RestWeapon",
|
||
|
{
|
||
|
// Conditions: canInteract
|
||
|
_exceptions = [];
|
||
|
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
||
|
// Conditions: specific
|
||
|
if !([ACE_player] call EFUNC(common,canUseWeapon) &&
|
||
|
{inputAction 'reloadMagazine' == 0} &&
|
||
|
{!weaponLowered ACE_player} &&
|
||
|
{speed ACE_player < 1}) exitWith {false};
|
||
|
|
||
|
// Statement
|
||
|
[ACE_player, vehicle ACE_player, currentWeapon ACE_player] call FUNC(restWeapon);
|
||
|
true
|
||
|
},
|
||
|
[15, [false, false, false]],
|
||
|
false,
|
||
|
"keydown"
|
||
|
] call cba_fnc_registerKeybind;
|