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resting: cba keybinds
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@ -4,3 +4,9 @@ class Extended_PreInit_EventHandlers {
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init = QUOTE(call COMPILE_FILE(XEH_preInit));
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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init = QUOTE( call COMPILE_FILE(XEH_postInit) );
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};
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};
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26
addons/resting/XEH_postInit.sqf
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26
addons/resting/XEH_postInit.sqf
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@ -0,0 +1,26 @@
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// by CAA-Picard
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#include "script_component.hpp"
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if !(hasInterface) exitWith {};
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// Add keybinds
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["ACE3",
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localize "STR_ACE_Resting_RestWeapon",
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{
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// Conditions: canInteract
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_exceptions = [];
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if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
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// Conditions: specific
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if !([ACE_player] call EFUNC(common,canUseWeapon) &&
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{inputAction 'reloadMagazine' == 0} &&
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{!weaponLowered ACE_player} &&
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{speed ACE_player < 1}) exitWith {false};
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// Statement
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[ACE_player, vehicle ACE_player, currentWeapon ACE_player] call FUNC(restWeapon);
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true
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},
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[15, [false, false, false]],
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false,
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"keydown"
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] call cba_fnc_registerKeybind;
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@ -14,18 +14,6 @@ class CfgPatches {
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#include "CfgEventHandlers.hpp"
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class ACE_Default_Keys {
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class restWeapon {
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displayName = "$STR_ACE_Resting_RestWeapon";
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condition = QUOTE([_player] call EFUNC(common,canUseWeapon) && {inputAction 'reloadMagazine' == 0} && {!weaponLowered _player} && {speed _player < 1});
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statement = QUOTE([ARR_3(_player, _vehicle, currentWeapon _player)] call FUNC(restWeapon));
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key = 15;
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shift = 0;
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control = 0;
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alt = 0;
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};
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};
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#include "CfgWeapons.hpp"
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#include "CfgMoves.hpp"
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