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30 lines
637 B
Plaintext
30 lines
637 B
Plaintext
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#include "script_component.hpp"
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/*
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* Author: Ruthberg
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* Calculates the PAK treatment time based on the amount of damage to heal.
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*
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* Arguments:
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* 0: Medic (not used) <OBJECT>
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* 1: Patient <OBJECT>
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*
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* Return Value:
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* Treatment Time <NUMBER>
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*
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* Example:
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* [player] call ace_medical_treatment_fnc_getHealTime
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*
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* Public: No
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*/
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#define DAMAGE_SCALING_FACTOR 5
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params ["", "_patient"];
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private _bodyPartDamage = 0;
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{
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_bodyPartDamage = _bodyPartDamage + _x;
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} forEach (_patient getVariable [QEGVAR(medical,bodyPartDamage), []]);
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10 max (((_bodyPartDamage * DAMAGE_SCALING_FACTOR) min 180) * GVAR(timeCoefficientPAK))
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