ACE3/addons/mk6mortar/functions/fnc_dev_buildTable.sqf

77 lines
2.9 KiB
Plaintext
Raw Normal View History

2015-04-05 21:28:12 +00:00
/*
Name: AGM_Artillery_fnc_dev_buildTable
Author: Pabst Mirror
Description:
DEV function to build mortar tables, very cpu intensive (never used durring normal gameplay)
Parameters: (normal BIS "Fired" EH stuff)
0: NUMBER - Muzzle Velocity
1: NUMBER - Air Friction
Returns:
Data in clipboard
Example:
[100, -0.0001] spawn AGM_Artillery_fnc_dev_buildTable; //spawn (scheduled) is slower
[100, -0.0001] call AGM_Artillery_fnc_dev_buildTable; //faster, but will lock while processing
*/
#include "script_component.hpp"
private ["_muzzleVelocity", "_airFriction", "_stillInRange", "_currentRange", "_increasePerRow", "_outputArray", "_rangeToHit", "_lineElevation", "_lineHeightElevation", "_lineTimeOfFlight", "_lineCrosswindDeg", "_lineHeadwindMeters", "_lineTailWindMeters", "_lineTempDec", "_lineTempInc", "_lineAirDensDec", "_lineAirDensInc", "_result", "_outputString"];
_muzzleVelocity = _this select 0;
_airFriction = _this select 1;
_stillInRange = true;
_currentRange = 100;
_increasePerRow = 50;
_outputArray = [];
//[_rangeToHit, _lineElevation, _lineHeightElevation, _lineTimeOfFlight, _lineCrosswindDeg, _lineHeadwindMeters, _lineTailWindMeters, _lineTempDec, _lineTempInc, _lineAirDensDec, _lineAirDensInc]
while {_stillInRange} do {
_result = [_muzzleVelocity, _currentRange, _airFriction] call FUNC(dev_simulateCalcRangeTableLine);
if (_result isEqualTo []) then {
_stillInRange = false;
} else {
if ((_result select 1) < 86) then {
_outputArray pushBack [
([(_result select 0), "meters", false] call FUNC(dev_formatNumber)),
([(_result select 1), "mil", true] call FUNC(dev_formatNumber)),
([(_result select 2), "mil", true] call FUNC(dev_formatNumber)),
([(_result select 3), "sec", false] call FUNC(dev_formatNumber)),
([(_result select 4), "milPrecise", true] call FUNC(dev_formatNumber)),
([(_result select 5), "metersprecise", false] call FUNC(dev_formatNumber)),
([(_result select 6), "metersprecise", false] call FUNC(dev_formatNumber)),
([(_result select 7), "metersprecise", false] call FUNC(dev_formatNumber)),
([(_result select 8), "metersprecise", false] call FUNC(dev_formatNumber)),
([(_result select 9), "metersprecise", false] call FUNC(dev_formatNumber)),
([(_result select 10), "metersprecise", false] call FUNC(dev_formatNumber))
];
};
_currentRange = _currentRange + _increasePerRow;
};
hint str _currentRange;
};
//handle floating point rounding errors
_outputString = format ["case ((abs(_muzzleVelocity - %1) < 0.00001) && ((abs(_airFriction - %2) < 0.00001))): {
[
", _muzzleVelocity, _airFriction];
{
if (_forEachIndex < ((count _outputArray) - 1)) then {
_outputString = _outputString + format ["%1,
", _x];
} else {
_outputString = _outputString + format ["%1
]
};", _x];
};
} forEach _outputArray;
copyToClipboard _outputString;
hint "done";