2016-06-02 12:32:39 +00:00
|
|
|
class ACE_UI {
|
|
|
|
class weaponName {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {118};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class weaponNameBackground {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {1001, 1008};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class firingMode {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {187, 1203};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class ammoType {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {155};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class ammoCount {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {184};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class magCount {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {185};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class throwableName {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {152};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class throwableCount {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {151};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class zeroing {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {168};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class weaponLowerInfoBackground {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {1202};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class staminaBar {
|
|
|
|
idd = 305;
|
|
|
|
elements[] = {193};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class stance {
|
|
|
|
idd = 303;
|
|
|
|
elements[] = {188, 1201};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = GROUND_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class gunnerWeaponName {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {118};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class gunnerWeaponNameBackground {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {1001, 1008};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class gunnerFiringMode {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {187, 1203};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class gunnerAmmoType {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {155};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class gunnerAmmoCount {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {184};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class gunnerMagCount {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {185};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class gunnerLaunchableName {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {152};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class gunnerLaunchableCount {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {151};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class gunnerZeroing {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {168};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class gunnerWeaponLowerInfoBackground {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {1202};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class vehicleName {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {120};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class vehicleNameBackground {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {1000, 1013};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class vehicleFuelBar {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {113, 1202};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class vehicleSpeed {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {121, 1004, 1006};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class vehicleAltitude {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {122, 1005, 1014};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class vehicleDamage {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {111};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
class vehicleInfoBackground {
|
|
|
|
idd = 300;
|
|
|
|
elements[] = {1200};
|
2016-06-09 12:28:31 +00:00
|
|
|
location = VEHICLE_ONLY;
|
2016-06-02 12:32:39 +00:00
|
|
|
class conditions {};
|
|
|
|
};
|
|
|
|
};
|