ACE3/addons/common/functions/fnc_doGesture.sqf

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2016-07-12 14:16:01 +00:00
/*
* Author: commy2
* Play a gesture.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Animation <STRING>
*
* Return Value:
* None
*
* Example:
* [player, "gestureGo"] call ace_common_fnc_doGesture
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_animation"];
TRACE_4("params",_unit,_animation);
if (!GVAR(isReloading)) then {
[QGVAR(playActionNow), [_unit, _animation], _unit] call CBA_fnc_targetEvent;
};