ACE3/addons/mk6mortar/functions/fnc_dev_buildTable.sqf

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/*
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* Author: PabstMirror
* DEV function to build mortar tables, very cpu intensive (never used durring normal gameplay)
*
* Arguments:
* 0: Muzzle Velocity <NUMBER>
* 1: Air Friction <NUMBER>
*
* Return Value:
* <Data in clipboard>
*
* Example:
* [100, -0.0001] spawn ace_mk6mortar_fnc_dev_buildTable; //spawn (scheduled) is slower
* [100, -0.0001] call ace_mk6mortar_fnc_dev_buildTable; //faster, but will lock while processing
*
* Public: No
*/
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#include "script_component.hpp"
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private ["_muzzleVelocity", "_airFriction", "_stillInRange", "_currentRange", "_increasePerRow", "_outputArray", "_rangeToHit", "_lineElevation", "_lineHeightElevation", "_lineTimeOfFlight", "_lineCrosswindDeg", "_lineHeadwindMeters", "_lineTailWindMeters", "_lineTempDec", "_lineTempInc", "_lineAirDensDec", "_lineAirDensInc", "_result", "_outputString"];
_muzzleVelocity = _this select 0;
_airFriction = _this select 1;
_stillInRange = true;
_currentRange = 100;
_increasePerRow = 50;
_outputArray = [];
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//[_rangeToHit, _lineElevation, _lineHeightElevation, _lineHeightTimeDelta, _lineTimeOfFlight, _lineCrosswindDeg, _lineHeadwindMeters, _lineTailWindMeters, _lineTempDec, _lineTempInc, _lineAirDensDec, _lineAirDensInc]
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while {_stillInRange} do {
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_result = [_muzzleVelocity, _currentRange, _airFriction] call FUNC(dev_simulateCalcRangeTableLine);
if (_result isEqualTo []) then {
_stillInRange = false;
} else {
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if (_airFriction == 0) then {
_result set [4, 0];
_result set [5, 0];
_result set [6, 0];
_result set [7, 0];
_result set [8, 0];
_result set [9, 0];
_result set [10, 0];
};
if ((_result select 1) < 88) then {
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_outputArray pushBack [
([(_result select 0), "meters", false] call FUNC(dev_formatNumber)),
([(_result select 1), "mil", true] call FUNC(dev_formatNumber)),
([(_result select 2), "mil", true] call FUNC(dev_formatNumber)),
([(_result select 3), "sec", false] call FUNC(dev_formatNumber)),
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([(_result select 4), "sec", false] call FUNC(dev_formatNumber)),
([(_result select 5), "milPrecise", true] call FUNC(dev_formatNumber)),
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([(_result select 6), "metersprecise", false] call FUNC(dev_formatNumber)),
([(_result select 7), "metersprecise", false] call FUNC(dev_formatNumber)),
([(_result select 8), "metersprecise", false] call FUNC(dev_formatNumber)),
([(_result select 9), "metersprecise", false] call FUNC(dev_formatNumber)),
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([(_result select 10), "metersprecise", false] call FUNC(dev_formatNumber)),
([(_result select 11), "metersprecise", false] call FUNC(dev_formatNumber))
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];
};
_currentRange = _currentRange + _increasePerRow;
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};
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hintSilent str _currentRange;
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};
//handle floating point rounding errors
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_outputString = format ["case ((abs(_muzzleVelocity - %1) < 0.00001) && {(abs(_airFriction - %2) < 0.00001)}): {
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[
", _muzzleVelocity, _airFriction];
{
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if (_forEachIndex < ((count _outputArray) - 1)) then {
_outputString = _outputString + format ["%1,
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", _x];
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} else {
_outputString = _outputString + format ["%1
]
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};", _x];
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};
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} forEach _outputArray;
copyToClipboard _outputString;
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rangeTableOutput = _outputString;
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hint "done";