ACE3/addons/respawn/functions/fnc_initRallypoint.sqf

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/*
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* Author: commy2
* Init code for rallypoints.
*
* Arguments:
* 0: Rallypoint Object <OBJECT>
* 1: Respawn Marker <STRING>
* 2: Side <SIDE>
*
* Return Value:
* None
*
* Example:
* [respawn_object, "", west] call ace_respawn_fnc_initRallypoint
*
* Public: No
*/
#include "script_component.hpp"
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params ["_rallypoint", "_respawnMarker", "_side"];
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private "_name";
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_name = typeOf _rallypoint;
// init visible marker
if (hasInterface) then {
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[{
params ["_rallypoint", "_respawnMarker", "_side", "_name"];
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private ["_marker", "_type", "_date"];
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_marker = format ["ACE_Marker_%1", _name];
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// exit if marker already exist
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if (_marker in allMapMarkers) exitWith {};
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_marker = createMarkerLocal [_marker, getPosASL _rallypoint];
_type = ["selector_selectedFriendly", "selector_selectedEnemy"] select (_respawnMarker == "");
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_marker setMarkerTypeLocal _type;
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_marker setMarkerAlphaLocal ([0,1] select (_side == playerSide)); // playerSide to guarantee init
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_date = _rallypoint getVariable [QGVAR(markerDate), ""];
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_marker setMarkerTextLocal _date;
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_rallypoint setVariable [QGVAR(marker), _marker];
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}, [_rallypoint, _respawnMarker, _side, _name], 0.1] call EFUNC(common,waitAndExecute);
};
if (!isServer) exitWith {};
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if (isNil _name) then {
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missionNamespace setVariable [_name, _rallypoint];
publicVariable _name;
_rallypoint setVariable [QGVAR(side), _side, true];
if (_respawnMarker != "" && {!(_respawnMarker in allMapMarkers)}) then {
createMarker [_respawnMarker, _rallypoint];
};
["rallypointMoved", [_rallypoint, _side]] call EFUNC(common,globalEvent);
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} else {
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deleteVehicle _rallypoint;
ACE_LOGERROR("Multiple Rallypoints of same type.");
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};