2015-06-04 19:13:44 +00:00
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/*
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* Author: Rocko, Ruthberg
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* Pick up tripod
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*
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* Arguments:
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* 0: tripod <OBJECT>
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* 1: unit <OBJECT>
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*
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* Return value:
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* None
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2015-08-07 06:07:10 +00:00
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*
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* Example:
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* [tripod, player] call ace_tripod_fnc_pickup
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*
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* Public: No
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2015-06-04 19:13:44 +00:00
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*/
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#include "script_component.hpp"
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2015-08-07 06:07:10 +00:00
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params ["_tripod", "_unit"];
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2015-06-04 19:13:44 +00:00
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if ((_unit call CBA_fnc_getUnitAnim) select 0 == "stand") then {
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2015-06-06 02:13:33 +00:00
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_unit playMove "AmovPercMstpSrasWrflDnon_diary";
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2015-06-04 19:13:44 +00:00
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};
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[{
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2015-08-07 06:07:10 +00:00
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params ["_tripod", "_unit"];
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2015-06-06 02:13:33 +00:00
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[_unit, "ACE_Tripod"] call EFUNC(common,addToInventory);
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2015-06-04 19:13:44 +00:00
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deleteVehicle _tripod;
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}, [_tripod, _unit], 1, 0]call EFUNC(common,waitAndExecute);
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