ACE3/addons/tripod/functions/fnc_pickup.sqf
2015-08-07 08:07:10 +02:00

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/*
* Author: Rocko, Ruthberg
* Pick up tripod
*
* Arguments:
* 0: tripod <OBJECT>
* 1: unit <OBJECT>
*
* Return value:
* None
*
* Example:
* [tripod, player] call ace_tripod_fnc_pickup
*
* Public: No
*/
#include "script_component.hpp"
params ["_tripod", "_unit"];
if ((_unit call CBA_fnc_getUnitAnim) select 0 == "stand") then {
_unit playMove "AmovPercMstpSrasWrflDnon_diary";
};
[{
params ["_tripod", "_unit"];
[_unit, "ACE_Tripod"] call EFUNC(common,addToInventory);
deleteVehicle _tripod;
}, [_tripod, _unit], 1, 0]call EFUNC(common,waitAndExecute);