ACE3/addons/medical_menu/functions/fnc_handleUI_DisplayOptions.sqf

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/*
* Author: Glowbal
* Display the available treatment options in category
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*
* Arguments:
* 0: Category name <STRING>
*
* Return Value:
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* None
*
* Example:
* ["some category"] call ace_medical_menu_handleUI_DisplayOptions
*
* Public: No
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*/
#include "script_component.hpp"
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#define START_IDC 20
#define END_IDC 27
#define AMOUNT_OF_ENTRIES (count _entries)
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if (!hasInterface) exitwith{};
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private ["_entries", "_display", "_newTarget", "_card", "_ctrl", "_code"];
params ["_name"];
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disableSerialization;
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_display = uiNamespace getVariable QGVAR(medicalMenu);
if (isNil "_display") exitwith {}; // no valid dialog present
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if (_name isEqualTo "toggle") exitwith {
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if (GVAR(INTERACTION_TARGET) != ACE_player) then {
_newTarget = ACE_player;
} else {
_newTarget = GVAR(INTERACTION_TARGET_PREVIOUS);
};
GVAR(INTERACTION_TARGET_PREVIOUS) = GVAR(INTERACTION_TARGET);
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closeDialog 0;
[{
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[_this select 0] call FUNC(openMenu);
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}, [_newTarget], 0.1] call EFUNC(common,waitAndExecute);
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};
// Clean the dropdown options list from all actions
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for [{_x = START_IDC}, {_x <= END_IDC}, {_x = _x + 1}] do {
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_ctrl = (_display displayCtrl (_x));
_ctrl ctrlSetText "";
_ctrl ctrlShow false;
_ctrl ctrlSetEventHandler ["ButtonClick",""];
_ctrl ctrlSetTooltip "";
_ctrl ctrlCommit 0;
};
GVAR(LatestDisplayOptionMenu) = _name;
// The triage card has no options available
lbClear 212;
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if (_name isEqualTo "triage") exitwith {
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ctrlEnable [212, true];
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private ["_log", "_triageCardTexts", "_message"];
_log = GVAR(INTERACTION_TARGET) getvariable [QEGVAR(medical,triageCard), []];
_triageCardTexts = [];
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{
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_x params ["_item", "_amount", "_time"];
_message = _item;
if (isClass(configFile >> "CfgWeapons" >> _item)) then {
_message = getText(configFile >> "CfgWeapons" >> _item >> "DisplayName");
} else {
if (isLocalized _message) then {
_message = localize _message;
};
};
_triageCardTexts pushback format["%1x - %2 (%3m)", _amount, _message, round((ACE_gameTime - _time) / 60)];
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nil;
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} count _log;
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if (count _triageCardTexts == 0) exitwith {
lbAdd [212,(localize ELSTRING(medical,TriageCard_NoEntry))];
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};
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{
lbAdd [212,_x];
nil;
}count _triageCardTexts;
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};
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ctrlEnable [212, false];
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_entries = [ACE_player, GVAR(INTERACTION_TARGET), _name] call FUNC(getTreatmentOptions);
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{
//player sidechat format["TRIGGERED: %1",_x];
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if (_forEachIndex > END_IDC) exitwith {};
_ctrl = (_display displayCtrl (START_IDC + _forEachIndex));
if (!(_forEachIndex > AMOUNT_OF_ENTRIES)) then {
_ctrl ctrlSetText (_x select 0);
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_code = format ["ace_medical_menu_pendingReopen = true; call %1;", (_x select 3)];
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_ctrl ctrlSetEventHandler ["ButtonClick", _code];
_ctrl ctrlSetTooltip (_x select 0); // TODO implement
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_ctrl ctrlShow true;
} else {
_ctrl ctrlSetText "";
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_ctrl ctrlSetEventHandler ["ButtonClick", ""];
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};
_ctrl ctrlCommit 0;
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} forEach _entries;