2017-12-22 14:09:06 +00:00
|
|
|
#include "script_component.hpp"
|
|
|
|
|
2017-12-22 19:26:25 +00:00
|
|
|
params ["_type", "_position", ["_group", grpNull], "_varName"];
|
|
|
|
private _player = player;
|
|
|
|
|
|
|
|
if (isNull _group) then {
|
|
|
|
_group = creategroup east;
|
|
|
|
};
|
|
|
|
|
|
|
|
private _target = _group createUnit [_type, [10,10,0], [], 0, "NONE"];
|
|
|
|
|
|
|
|
if (isNil "_varName") then {
|
|
|
|
_varName = _target call BIS_fnc_netId;
|
2017-12-22 08:39:01 +00:00
|
|
|
};
|
|
|
|
|
2017-12-22 19:26:25 +00:00
|
|
|
_target setPos _position;
|
|
|
|
_target setDir (_position getDir _player);
|
|
|
|
_target doWatch position _player;
|
|
|
|
_target addRating -10e10;
|
|
|
|
_target setUnitPos "UP";
|
|
|
|
_target setBehaviour "CARELESS";
|
|
|
|
_target setCombatMode "BLUE";
|
|
|
|
_target setSpeedMode "LIMITED";
|
|
|
|
_target disableAI "TARGET";
|
|
|
|
_target disableAI "AUTOTARGET";
|
|
|
|
_target allowFleeing 0;
|
2017-12-24 19:27:33 +00:00
|
|
|
_target setSpeaker "Base";
|
|
|
|
|
|
|
|
[{
|
|
|
|
params ["_target", "_time"];
|
|
|
|
|
|
|
|
if (speaker _target == "Base") exitWith {time > _time};
|
|
|
|
_target setSpeaker "Base";
|
|
|
|
false
|
|
|
|
}, {}, [_target, time + 1]] call CBA_fnc_waitUntilAndExecute;
|
|
|
|
|
2017-12-22 19:26:25 +00:00
|
|
|
_player reveal [_target, 4];
|
|
|
|
|
|
|
|
_target addVest vest _player;
|
|
|
|
_target addBackpack backpack _player;
|
|
|
|
_target addHeadgear headgear _player;
|
|
|
|
_target addGoggles goggles _player;
|
|
|
|
_target addWeapon primaryWeapon _player;
|
|
|
|
_target addWeapon secondaryWeapon _player;
|
|
|
|
_target addWeapon handgunWeapon _player;
|
|
|
|
|
|
|
|
_target setVehicleVarName _varName;
|
|
|
|
missionNamespace setvariable [_varName, _target];
|
|
|
|
|
|
|
|
_target switchMove "amovpercmstpslowwrfldnon";
|
|
|
|
_target setVariable ["origin", _position];
|
|
|
|
|
|
|
|
_target addEventHandler ["killed", {
|
|
|
|
params ["_target"];
|
|
|
|
private _position = _target getVariable ["origin", position _target];
|
|
|
|
private _varName = vehicleVarName _target;
|
|
|
|
|
|
|
|
[_target, true] spawn BIS_fnc_VREffectKilled;
|
|
|
|
|
|
|
|
[{isNull (_this select 0)}, {
|
|
|
|
(_this select 1) call FUNC(createTarget);
|
|
|
|
}, [_target, [typeOf _target, _position, group _target, _varName]]] call CBA_fnc_waitUntilAndExecute;
|
|
|
|
}];
|
|
|
|
|
|
|
|
_target call BIS_fnc_VRHitpart;
|
2017-12-22 14:09:06 +00:00
|
|
|
_target
|