ACE3/addons/zeus/functions/fnc_bi_moduleMine.sqf

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_logic = _this select 0;
_units = _this select 1;
_activated = _this select 2;
if (_activated) then {
_explosive = gettext (configfile >> "cfgvehicles" >> typeof _logic >> "explosive");
if (_explosive != "") then {
_explosive = createvehicle [_explosive,position _logic,[],0,"none"];
_explosive attachto [_logic];
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/* Removed by ACE
//--- Reveal the mine to curator's side
{
_side = (getassignedcuratorunit _x) call bis_fnc_objectSide;
_side revealmine _explosive;
} foreach (objectcurators _logic);
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//--- Mark minefields in the map
[] spawn bis_fnc_drawMinefields;
*/
//--- Show hint to curator who placed the object
[[["Curator","PlaceMines"],nil,nil,nil,nil,nil,nil,true],"bis_fnc_advHint",_logic] call bis_fnc_mp;
waituntil {sleep 0.1; isnull _explosive || isnull _logic || !alive _logic};
if (isnull _logic) then {deletevehicle _explosive;} else {_explosive setdamage 1;};
deletevehicle _logic;
};
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};