2015-08-13 17:33:55 +00:00
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/*
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* Author: GitHawk
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* Check if a unit can connect a fuel nozzle
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*
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* Arguments:
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2015-08-20 20:10:26 +00:00
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* 0: Unit <OBJECT>
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* 1: Target <OBJECT>
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2015-08-13 17:33:55 +00:00
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*
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* Return Value:
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2015-08-14 01:18:54 +00:00
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* Can Connect Nozzle <BOOL>
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2015-08-13 17:33:55 +00:00
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*
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* Example:
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2015-08-21 20:43:45 +00:00
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* [player, tank] call ace_refuel_fnc_canConnectNozzle
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2015-08-13 17:33:55 +00:00
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*
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2015-08-14 01:18:54 +00:00
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* Public: No
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2015-08-13 17:33:55 +00:00
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*/
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#include "script_component.hpp"
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private ["_nozzle"];
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2015-08-16 23:44:47 +00:00
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params ["_unit", "_target"];
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2015-08-13 17:33:55 +00:00
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2015-08-22 11:34:24 +00:00
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_nozzle = _unit getVariable [QGVAR(nozzle), objNull];
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2015-08-13 17:33:55 +00:00
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2015-08-22 11:34:24 +00:00
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!(isNull _nozzle ||
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2015-08-20 20:10:26 +00:00
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{(_target distance _unit) > REFUEL_ACTION_DISTANCE} ||
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2015-12-06 05:47:19 +00:00
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{!isNull (_target getVariable [QGVAR(nozzle), objNull])} || isEngineOn _target) // TODO verify cant connect multiple fuel lines
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