mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
94 lines
2.3 KiB
C++
94 lines
2.3 KiB
C++
|
class CfgAmmo {
|
||
|
class BulletCore;
|
||
|
class BulletBase: BulletCore {
|
||
|
ACE_damageType = "bullet";
|
||
|
};
|
||
|
class ShotgunCore;
|
||
|
class ShotgunBase: ShotgunCore {
|
||
|
ACE_damageType = "bullet";
|
||
|
};
|
||
|
|
||
|
class Default;
|
||
|
class FuelExplosion: Default {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
class Grenade: Default {
|
||
|
ACE_damageType = "grenade";
|
||
|
};
|
||
|
class GrenadeCore;
|
||
|
class GrenadeBase: GrenadeCore {
|
||
|
ACE_damageType = "grenade";
|
||
|
};
|
||
|
|
||
|
class MineCore;
|
||
|
class MineBase: MineCore {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
class PipeBombCore;
|
||
|
class PipeBombBase: PipeBombCore {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
class DirectionalBombCore;
|
||
|
class DirectionalBombBase: DirectionalBombCore {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
class BoundingMineCore;
|
||
|
class BoundingMineBase: BoundingMineCore {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
|
||
|
class RocketCore;
|
||
|
class RocketBase: RocketCore {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
class MissileCore;
|
||
|
class MissileBase: MissileCore {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
|
||
|
class SubmunitionCore;
|
||
|
class SubmunitionBase: SubmunitionCore {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
class SubmunitionBullet: SubmunitionBase {
|
||
|
ACE_damageType = "bullet";
|
||
|
};
|
||
|
|
||
|
class ShellCore;
|
||
|
class ShellBase: ShellCore {
|
||
|
ACE_damageType = "shell";
|
||
|
};
|
||
|
|
||
|
// There is no BombBase so we modify these separately
|
||
|
class BombCore;
|
||
|
class Bo_Mk82: BombCore {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
class LaserBombCore;
|
||
|
class ammo_Bomb_LaserGuidedBase: LaserBombCore {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
class BombDemine_01_Ammo_F: BombCore {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
|
||
|
// Autocannon rounds are special (#7401)
|
||
|
class B_19mm_HE: BulletBase {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
class B_20mm: BulletBase {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
class B_25mm: BulletBase {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
class B_35mm_AA: BulletBase {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
|
||
|
// These are also special
|
||
|
class Gatling_30mm_HE_Plane_CAS_01_F: BulletBase {
|
||
|
ACE_damageType = "explosive";
|
||
|
};
|
||
|
};
|