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38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
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#define _ARMA_
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class CfgPatches
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{
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class cse_sys_advanced_interaction
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{
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units[] = {"cse_advancedInteractionItems", "cse_KeycuffsItem", "cse_HIIDEItem", "cse_oldphoneItem", "cse_oldphone_foldedItem", "cse_watch_expensiveItem", "cse_walletItem", "cse_9v_batteryItem", "cse_notebookItem", "cse_scissorsItem", "cse_wiresItem"};
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weapons[] = {"cse_Keycuffs", "cse_HIIDE", "cse_oldphone", "cse_oldphone_folded", "cse_watch_expensive", "cse_wallet", "cse_9v_battery", "cse_notebook", "cse_scissors", "cse_wires"};
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requiredVersion = 0.1;
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requiredAddons[] = {"cse_gui","cse_main"};
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version = "0.10.0";
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author[] = {"Combat Space Enhancement"};
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authorUrl = "http://csemod.com";
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};
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class cse_moduleAmbientCivilians
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{
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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requiredAddons[] = {"cse_gui","cse_main"};
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version = "0.10.0";
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author[] = {"Combat Space Enhancement"};
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authorUrl = "http://csemod.com";
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};
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};
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#include "CfgAddOns.h"
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#include "CfgVehicles.h"
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#include "Combat_Space_Enhancement.h"
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#include "GUI.h"
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// Here for backwards compatability. To be removed at a later moment.
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// #include "CfgMagazines.h"
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#include "CfgWeapons.h"
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#include "CfgFunctions.h"
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#include "CfgSounds.h"
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// EOF
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