ACE3/addons/spectator/config.cpp

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#include "script_component.hpp"
class CfgPatches {
class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author = ECSTRING(common,ACETeam);
authors[] = {"F3 Project","Head","SilentSpike","voiper"};
url = ECSTRING(main,URL);
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VERSION_CONFIG;
};
};
#include "ACE_Settings.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
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#include "ui\interface.hpp"
class CfgRespawnTemplates {
class ADDON {
onPlayerKilled = QFUNC(respawnTemplate);
onPlayerRespawn = QFUNC(respawnTemplate);
};
};
class ACE_newEvents {
spectatorStaged = "ace_spectatorStaged";
spectatorSet = "ace_spectatorSet";
};