ACE3/addons/repair/functions/fnc_moduleRepairSettings.sqf

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/*
* Author: commy2
* Adjusts repair damage settings.
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*
* Arguments:
* 0: The module logic <OBJECT>
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*
* Return Value:
* None
*
* Example:
* [logic] call ace_repair_fnc_moduleRepairSettings
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*
* Public: No
*/
#include "script_component.hpp"
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params ["_logic"];
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if (!isServer) exitWith {};
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[_logic, QGVAR(engineerSetting_Repair), "engineerSetting_Repair"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(engineerSetting_Wheel), "engineerSetting_Wheel"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(consumeItem_ToolKit), "consumeItem_ToolKit"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(repairDamageThreshold), "repairDamageThreshold"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(repairDamageThreshold_Engineer), "repairDamageThreshold_Engineer"] call EFUNC(common,readSettingFromModule);
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[_logic, QGVAR(fullRepairLocation), "fullRepairLocation"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(engineerSetting_fullRepair), "engineerSetting_fullRepair"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(addSpareParts), "addSpareParts"] call EFUNC(common,readSettingFromModule);
[_logic, QGVAR(wheelRepairRequiredItems), "wheelRepairRequiredItems"] call EFUNC(common,readSettingFromModule);
INFO("Repair Module Initialized.");