ACE3/addons/common/functions/fnc_translateToWeaponSpace.sqf

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#include "..\script_component.hpp"
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/*
* Author: ACE-Team
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* ?
*
* Arguments:
* <UNKOWN>
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*
* Return Value:
* Unknown <UNKNOWN>
*
* Example:
* [UNKOWN] call ace_common_fnc_translateToWeaponSpace
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*
* Public: No
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*/
params ["_object", "_matrix", "_offset"];
private _origin = getPosASL _object;
_matrix params ["_xVec", "_yVec", "_zVec"];
_offset = _offset vectorDiff _origin;
_offset params ["_x", "_y", "_z"];
[
((_xVec select 0) * _x) + ((_xVec select 1) * _y) + ((_xVec select 2) * _z),
((_yVec select 0) * _x) + ((_yVec select 1) * _y) + ((_yVec select 2) * _z),
((_zVec select 0) * _x) + ((_zVec select 1) * _y) + ((_zVec select 2) * _z)
] // return