ACE3/addons/vector/CfgWeapons.hpp

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class CfgWeapons {
class Binocular;
class ACE_Vector: Binocular {
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author = ECSTRING(common,ACETeam);
displayName = CSTRING(VectorName);
descriptionShort = CSTRING(VectorDescription);
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model = QPATHTOF(ace_vector.p3d);
modelOptics = QPATHTOF(ace_vector_optics.p3d);
picture = QPATHTOF(UI\ace_vector_x_ca.paa);
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visionMode[] = {"Normal","NVG"};
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opticsZoomMax = 0.06621;
opticsZoomMin = 0.06621;
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weaponInfoType = "ACE_RscOptics_vector";
};
class ACE_VectorDay: ACE_Vector {
author = ECSTRING(common,ACETeam);
displayName = CSTRING(VectorDayName);
visionMode[] = {"Normal"};
};
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};