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Zoom level adjustment. Ref #58
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@ -9,8 +9,8 @@ class CfgWeapons {
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modelOptics = PATHTOF(ace_vector_optics.p3d);
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picture = PATHTOF(UI\ace_vector_x_ca.paa);
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visionMode[] = {"Normal","NVG"};
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opticsZoomMax = 0.03;
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opticsZoomMin = 0.03;
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opticsZoomMax = 0.06621;
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opticsZoomMin = 0.06621;
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weaponInfoType = "ACE_RscOptics_vector";
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};
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};
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