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---
layout: wiki
title: HuntIR
group: feature
parent: wiki
---
## 1. Overview
### 1.1 The HuntIR
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The **H**igh altitude **U**nit **N**avigated **T**actical **I**maging **R**ound (HuntIR) is designed to be fired from a grenade launcher. After being fired in the air the in built parachute will be deployed and the IR CMOS camera will activate, providing a video stream until it touches the ground or get shot down.
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## 2. Usage
NOTE: the HuntIR round doesn't work with modded weapons without a compatibility fix made either by the ACE3 team or the mod team.
### 2.1 Using the HuntIR
- To be able to connect to the IR CMOS camera you'll need a `HuntIR monitor` .
- Fire the HuntIR round as high as possible over the area you want to observe.
- Open the `HuntIR monitor` .
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- To open the `HuntIR monitor` self interact < kbd > Ctrl</ kbd > + < kbd > ⊞ Win</ kbd > (ACE3 default)
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- Select `Equipment` .
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- Select `Activate HuntIR monitor` .
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- You now have control of the IR CMOS camera to close the monitor press < kbd > ESC</ kbd > or < kbd > ⊞ Win</ kbd >
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### 2.2 IR CMOS camera controls
Shortcut | Action
------------ | -------------
< kbd > A< / kbd > | Lower zoom level
< kbd > D< / kbd > | Increase zoom level
< kbd > N< / kbd > | Toggle NV and TI modes
< kbd > S< / kbd > | Next camera
< kbd > W< / kbd > | Previous camera
< kbd > ←< / kbd > | Rotate camera anticlockwise
< kbd > →< / kbd > | Rotate camera clockwise
< kbd > ↑< / kbd > | Raise camera
< kbd > ↓< / kbd > | Lower camera
< kbd > R< / kbd > | Reset camera
## 3. Dependencies
`ace_common`