ACE3/documentation/feature/huntIR.md
Josuan Albin d1187ad82e Documentation pass 8
- Finished: MicroDAGR doc, note that the images can't be viewed properly on GitHub.
- Coding guidelines are more readable now, added the STRING family of macros to it.
- How to enable dragging / carrying added to dragging / carrying framework with a BIG disclaimer that the functions are not public and may change.
- Shortcut updated to fit the convention established in the shortcut page.
2015-07-01 21:19:26 +02:00

1.5 KiB

layout title group parent
wiki HuntIR feature wiki

1. Overview

1.1 The HuntIR

The High altitude Unit Navigated Tactical Imaging Round (HuntIR) is designed to be fired from a grenade launcher. After being fired in the air the in built parachute will be deployed and the IR CMOS camera will activate, providing a video stream until it touches the ground or get shot down.

2. Usage

NOTE: the HuntIR round doesn't work with modded weapons without a compatibility fix made either by the ACE3 team or the mod team.

2.1 Using the HuntIR

  • To be able to connect to the IR CMOS camera you'll need a HuntIR monitor.
  • Fire the HuntIR round as high as possible over the area you want to observe.
  • Open the HuntIR monitor.
    • To open the HuntIR monitor self interact Ctrl + ⊞ Win (ACE3 default)
    • Select Equipment.
    • Select Activate HuntIR monitor.
  • You now have control of the IR CMOS camera to close the monitor press ESC or ⊞ Win

2.2 IR CMOS camera controls

Shortcut Action
A Lower zoom level
D Increase zoom level
N Toggle NV and TI modes
S Next camera
W Previous camera
Rotate camera anticlockwise
Rotate camera clockwise
Raise camera
Lower camera
R Reset camera

3. Dependencies

ace_common