2015-02-20 05:45:17 +00:00
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class CfgVehicles {
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class Man;
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class CAManBase: Man {
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class ACE_Actions {
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2015-03-06 01:52:29 +00:00
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class ACE_Weapon {
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2015-04-22 00:35:04 +00:00
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class GVAR(LinkBelt) {
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2015-02-20 05:45:17 +00:00
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displayName = "$STR_ACE_Reload_LinkBelt";
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2015-03-06 01:52:29 +00:00
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distance = 2.0;
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2015-02-20 05:45:17 +00:00
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condition = QUOTE([ARR_2(_player, _target)] call FUNC(canLinkBelt));
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statement = QUOTE([ARR_2(_player, _target)] call FUNC(startLinkingBelt));
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};
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2015-04-22 00:35:04 +00:00
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class GVAR(CheckAmmo) {
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2015-03-06 04:34:38 +00:00
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displayName = "$STR_ACE_Reload_checkAmmo";
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distance = 2.0;
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condition = QUOTE([ARR_2(_player, _target)] call FUNC(canCheckAmmo));
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statement = QUOTE([ARR_2(_player, _target)] call FUNC(checkAmmo));
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};
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};
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};
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};
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class LandVehicle;
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class StaticWeapon: LandVehicle {
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class ACE_Actions {
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class ACE_MainActions {
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2015-04-22 00:35:04 +00:00
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class GVAR(CheckAmmo) {
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2015-03-06 04:34:38 +00:00
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displayName = "$STR_ACE_Reload_checkAmmo";
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distance = 2.0;
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condition = QUOTE([ARR_2(_player, _target)] call FUNC(canCheckAmmo));
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statement = QUOTE([ARR_2(_player, _target)] call FUNC(checkAmmo));
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};
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2015-02-20 05:45:17 +00:00
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};
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};
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};
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};
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