2015-01-11 16:42:31 +00:00
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/*
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* Author: commy2
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*
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* Display a message.
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*
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* Argument:
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* 0: Message (String)
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* 1: Play a clicking sound (Bool, optional default: false)
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* 2: How long before hiding the message in seconds (Number, optional default: 2 sec)
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* 3: Priority, higher priority messages will override lesser important ones (Number, optional default: 0)
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*
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* Return value:
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* Nothing
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*/
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2015-01-13 19:56:02 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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#define DEFAULT_PLAY_SOUND false
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#define DEFAULT_DELAY 2
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#define DEFAULT_PRIORITY 0
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_this resize 4;
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2015-02-19 18:29:54 +00:00
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private ["_text", "_sound", "_delay", "_priority", "_lastHintTime", "_lastHintPriority", "_time"];
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_text = _this select 0;
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_sound = _this select 1;
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_delay = _this select 2;
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_priority = _this select 3;
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2015-01-11 16:42:31 +00:00
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2015-02-19 18:29:54 +00:00
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if (isNil QGVAR(lastHint)) then {
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GVAR(lastHint) = [0, 0];
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};
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2015-01-11 16:42:31 +00:00
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2015-02-19 18:29:54 +00:00
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_lastHintTime = GVAR(lastHint) select 0;
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_lastHintPriority = GVAR(lastHint) select 1;
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2015-01-11 16:42:31 +00:00
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2015-02-19 18:29:54 +00:00
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if !(typeName _text in ["STRING", "TEXT"]) then {_text = str _text};
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if (isNil "_sound") then {_sound = DEFAULT_PLAY_SOUND};
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if (isNil "_delay") then {_delay = DEFAULT_DELAY};
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if (isNil "_priority") then {_priority = DEFAULT_PRIORITY};
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2015-01-11 16:42:31 +00:00
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2015-02-19 18:29:54 +00:00
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_time = time;
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if (_time > _lastHintTime + _delay || {_priority >= _lastHintPriority}) then {
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2015-01-11 16:42:31 +00:00
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hintSilent _text;
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2015-01-12 04:02:33 +00:00
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if (_sound) then {playSound "ACE_Sound_Click"};
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2015-01-11 16:42:31 +00:00
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GVAR(lastHint) set [0, _time];
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GVAR(lastHint) set [1, _priority];
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2015-02-19 18:29:54 +00:00
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[{if ((_this select 0) == GVAR(lastHint) select 0) then {hintSilent ""};}, [_time], _delay, 0] call FUNC(waitAndExecute);
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2015-01-11 16:42:31 +00:00
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};
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