ACE3/addons/interaction/functions/fnc_addPassengerActions.sqf

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/*
* Author: CAA-Picard
* Mount unit actions inside passenger submenu
* Note: This function is NOT global.
*
* Argument:
* 0: Vehicle <OBJECT>
* 1: Player <OBJECT>
* 3: Parameters <ARRAY>
*
* Return value:
* Children actions <ARRAY>
*
* Public: No
*/
#include "script_component.hpp"
EXPLODE_3_PVT(_this,_vehicle,_player,_parameters);
diag_log "addPassengerActions";
private ["_unit","_actions"];
_unit = _parameters select 0;
_varName = format [QEGVAR(interact_menu,Act_%1), typeOf _unit];
_actionTrees = missionNamespace getVariable [_varName, []];
_actions = [];
// Mount unit MainActions menu
_actions pushBack (_actionTrees select 0);
_actions