ACE3/addons/repair/functions/fnc_doRepair.sqf

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2015-03-10 20:49:53 +00:00
/*
* Author: commy2
*
* Called by repair action / progress bar. Raise events to set the new hitpoint damage.
*
* Arguments:
* Stuff from progress bar.
*
* Return Value:
* NONE
*/
#include "script_component.hpp"
private ["_vehicle", "_hitPoint", "_elapsedTime", "_totalTime"];
_vehicle = _this select 0 select 0;
_hitPoint = _this select 0 select 1;
_elapsedTime = _this select 1;
_totalTime = _this select 2;
// get current hitpoint damage
private "_hitPointDamage";
_hitPointDamage = _vehicle getHitPointDamage _hitPoint;
// subtract repaired damage
_hitPointDamage = _hitPointDamage - _hitPointDamage * (_elapsedTime / _totalTime);
// don't use negative values for damage
_hitPointDamage = _hitPointDamage max 0;
// raise event to set the new hitpoint damage
["setVehicleHitPointDamage", _vehicle, [_vehicle, _hitPoint, _hitPointDamage]] call EFUNC(common,targetEvent);
// display text message if enabled
if (GVAR(DisplayTextOnRepair)) then {
private "_text";
_text = format ["STR_ACE_Repair_%1", _hitPoint];
if (isLocalized _text) then {
_text = format [localize (["STR_ACE_Repair_RepairedHitPointFully", "STR_ACE_Repair_RepairedHitPointPartially"] select (_hitPointDamage > 0)), localize _text];
} else {
_text = localize (["STR_ACE_Repair_RepairedFully", "STR_ACE_Repair_RepairedPartially"] select (_hitPointDamage > 0));
};
[_text] call EFUNC(common,displayTextStructured);
};