ACE3/addons/tripod/config.cpp

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#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {"ACE_Item_Tripod"};
weapons[] = {"ACE_Tripod"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author[] = {"Rocko", "Scubaman3D", "Ruthberg"};
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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class ACE_newEvents {
medical_onUnconscious = "ace_medical_onUnconscious";
playerVehicleChanged = "ace_playerVehicleChanged";
playerChanged = "ace_playerChanged";
interactMenuOpened = "ace_interactMenuOpened";
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};