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https://github.com/acemod/ACE3.git
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Remove duplicate ACE_newEvents entries
This commit is contained in:
parent
c4b75160a4
commit
207d6612da
@ -49,4 +49,4 @@ if ((profileNamespace getVariable ["ACE_ATragMX_profileNamespaceVersion", 0]) ==
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[] call FUNC(init);
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[] call FUNC(restore_user_data);
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["ace_rangerfinderData", {_this call FUNC(sord)}] call CBA_fnc_addEventHandler;
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["ace_rangefinderData", {_this call FUNC(sord)}] call CBA_fnc_addEventHandler;
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@ -16,5 +16,5 @@ class CfgPatches {
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#include "CfgWeapons.hpp"
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#include "RscTitles.hpp"
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class ACE_newEvents {
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RangerfinderData = "ace_rangerfinderData";
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};
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RangerfinderData = "ace_rangefinderData";
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};
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@ -16,5 +16,4 @@ class CfgPatches {
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class ACE_newEvents {
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backpackOpened = "ace_backpackOpened";
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backpackOpened = "ace_backpackOpened";
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};
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};
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@ -27,11 +27,4 @@ class ACE_newEvents {
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MoveInCaptive = "ace_moveInCaptive";
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playerChanged = "ace_playerChanged";
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CaptiveStatusChanged = "ace_captiveStatusChanged";
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CaptiveStatusChanged = "ace_captiveStatusChanged";
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SetSurrendered = "ace_setSurrendered";
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SetHandcuffed = "ace_setHandcuffed";
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MoveOutCaptive = "ace_moveOutCaptive";
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SetHandcuffed = "ace_setHandcuffed";
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MoveInCaptive = "ace_moveInCaptive";
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SetHandcuffed = "ace_setHandcuffed";
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};
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};
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@ -22,15 +22,9 @@ class ACE_newEvents {
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cargoUnloaded = "ace_cargoUnloaded";
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displayTextStructured = "ace_displayTextStructured";
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cargoLoaded = "ace_cargoLoaded";
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displayTextStructured = "ace_displayTextStructured";
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AddCargoByClass = "ace_addCargoByClass";
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ServerUnloadCargo = "ace_serverUnloadCargo";
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displayTextStructured = "ace_displayTextStructured";
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displayTextStructured = "ace_displayTextStructured";
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UnloadCargo = "ace_unloadCargo";
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displayTextStructured = "ace_displayTextStructured";
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LoadCargo = "ace_loadCargo";
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hideObjectGlobal = "ace_hideObjectGlobal";
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AddCargoByClass = "ace_addCargoByClass";
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cargoAddedByClass = "ace_cargoAddedByClass";
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};
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};
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@ -178,14 +178,14 @@ if (isServer) then {
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if (!isServer) then {
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["PlayerJip", {
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ACE_LOGINFO("JIP event synchronization initialized");
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["ace_sEH_all", [player]] call CBA_fnc_serverEvent;
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["ace_SEH_all", [player]] call CBA_fnc_serverEvent;
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}] call CBA_fnc_addEventHandler;
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} else {
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["ace_sEH_all", FUNC(_handleRequestAllSyncedEvents)] call CBA_fnc_addEventHandler;
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["ace_SEH_all", FUNC(_handleRequestAllSyncedEvents)] call CBA_fnc_addEventHandler;
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};
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["ace_sEH", FUNC(_handleSyncedEvent)] call CBA_fnc_addEventHandler;
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["ace_sEH_s", FUNC(_handleRequestSyncedEvent)] call CBA_fnc_addEventHandler;
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["ace_SEH", FUNC(_handleSyncedEvent)] call CBA_fnc_addEventHandler;
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["ace_SEH_s", FUNC(_handleRequestSyncedEvent)] call CBA_fnc_addEventHandler;
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if (isServer) then {
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[FUNC(syncedEventPFH), 0.5, []] call CBA_fnc_addPerFrameHandler;
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@ -30,10 +30,9 @@ class ACE_newEvents {
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playerChanged = "ace_playerChanged";
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SettingsInitialized = "ace_settingsInitialized";
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InitSettingsFromModules = "ace_initSettingsFromModules";
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SEH_s = "ace_sEH_s";
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SEH = "ace_sEH";
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SEH_all = "ace_sEH_all";
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SEH_all = "ace_sEH_all";
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SEH_s = "ace_SEH_s";
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SEH = "ace_SEH";
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SEH_all = "ace_SEH_all";
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enableSimulationGlobal = "ace_enableSimulationGlobal";
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hideObjectGlobal = "ace_hideObjectGlobal";
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setVanillaHitPointDamage = "ace_setVanillaHitPointDamage";
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@ -53,24 +52,8 @@ class ACE_newEvents {
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fixFloating = "ace_fixFloating";
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fixCollision = "ace_fixCollision";
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setStatusEffect = "ace_setStatusEffect";
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SEH_s = "ace_sEH_s";
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SEH_s = "ace_sEH_s";
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setSpeaker = "ace_setSpeaker";
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displayTextStructured = "ace_displayTextStructured";
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unloadPersonEvent = "ace_unloadPersonEvent";
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hideObjectGlobal = "ace_hideObjectGlobal";
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SEH = "ace_sEH";
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SettingChanged = "ace_settingChanged";
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SettingChanged = "ace_settingChanged";
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SEH_s = "ace_sEH_s";
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setSpeaker = "ace_setSpeaker";
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setSpeaker = "ace_setSpeaker";
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setSpeaker = "ace_setSpeaker";
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loadPersonEvent = "ace_loadPersonEvent";
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hideObjectGlobal = "ace_hideObjectGlobal";
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HeadbugFixUsed = "ace_headbugFixUsed";
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HeadbugFixUsed = "ace_headbugFixUsed";
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blockDamage = "ace_blockDamage";
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blockDamage = "ace_blockDamage";
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firedNonPlayerVehicle = "ace_firedNonPlayerVehicle";
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firedPlayerVehicleNonLocal = "ace_firedPlayerVehicleNonLocal";
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@ -78,18 +61,8 @@ class ACE_newEvents {
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firedNonPlayer = "ace_firedNonPlayer";
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firedPlayerNonLocal = "ace_firedPlayerNonLocal";
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firedPlayer = "ace_firedPlayer";
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switchMove = "ace_switchMove";
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playMoveNow = "ace_playMoveNow";
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playMoveNow = "ace_playMoveNow";
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playMoveNow = "ace_playMoveNow";
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playMoveNow = "ace_playMoveNow";
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playMove = "ace_playMove";
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playMove = "ace_playMove";
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unlockVehicle = "ace_unlockVehicle";
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lockVehicle = "ace_lockVehicle";
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playerInventoryChanged = "ace_playerInventoryChanged";
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SettingChanged = "ace_settingChanged";
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playMoveNow = QGVAR(playMoveNow);
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};
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#include "CfgEventHandlers.hpp"
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@ -18,7 +18,7 @@ params ["_client"];
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private _eventEntry = HASH_GET(GVAR(syncedEvents),_x);
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_eventEntry params ["", "_eventLog"];
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["ace_sEH_s", [_x, _eventLog], _client] call CBA_fnc_targetEvent;
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["ace_SEH_s", [_x, _eventLog], _client] call CBA_fnc_targetEvent;
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false
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} count (GVAR(syncedEvents) select 0);
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@ -30,7 +30,7 @@ if (isServer) then {
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private _eventEntry = HASH_GET(GVAR(syncedEvents),_eventName);
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_eventEntry params ["", "_eventLog"];
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["ace_sEH_s", [_eventName, _eventLog], _client] call CBA_fnc_targetEvent;
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["ace_SEH_s", [_eventName, _eventLog], _client] call CBA_fnc_targetEvent;
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} else {
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params ["_eventName", "_eventLog"];
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@ -17,4 +17,4 @@ params ["_eventName"];
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// Only JIP machines on initialization send this off, requesting sync on events with the serverCommand
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if (isServer) exitWith {false};
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["ace_sEH_s", [_eventName, ACE_player]] call CBA_fnc_serverEvent;
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["ace_SEH_s", [_eventName, ACE_player]] call CBA_fnc_serverEvent;
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@ -23,4 +23,4 @@ if (!HASH_HASKEY(GVAR(syncedEvents),_name)) exitWith {
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private _eventData = [_name, _args, _ttl];
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["ace_sEH", _eventData] call CBA_fnc_globalEvent;
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["ace_SEH", _eventData] call CBA_fnc_globalEvent;
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@ -30,4 +30,4 @@ GVAR(vectorConnected) = false;
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GVAR(noVectorData) = true;
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GVAR(vectorGrid) = "00000000";
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["ace_rangerfinderData", FUNC(handleRangeFinderData)] call CBA_fnc_addEventHandler;
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["ace_rangefinderData", FUNC(handleRangeFinderData)] call CBA_fnc_addEventHandler;
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@ -18,5 +18,5 @@ class CfgPatches {
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#include "RscTitles.hpp"
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class ACE_newEvents {
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RangerfinderData = "ace_rangerfinderData";
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RangerfinderData = "ace_rangefinderData";
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};
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@ -21,6 +21,4 @@ class CfgPatches {
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class ACE_newEvents {
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DisarmDebugCallback = "ace_disarmDebugCallback";
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DisarmDropItems = "ace_disarmDropItems";
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DisarmDropItems = "ace_disarmDropItems";
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DisarmDebugCallback = "ace_disarmDebugCallback";
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};
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};
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@ -25,11 +25,4 @@ class ACE_newEvents {
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fixFloating = "ace_fixFloating";
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fixPosition = "ace_fixPosition";
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fixCollision = "ace_fixCollision";
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fixCollision = "ace_fixCollision";
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fixFloating = "ace_fixFloating";
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fixPosition = "ace_fixPosition";
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fixCollision = "ace_fixCollision";
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fixCollision = "ace_fixCollision";
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setDir = "ace_setDir";
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setDir = "ace_setDir";
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};
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};
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@ -13,9 +13,7 @@ class CfgPatches {
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgVehicles.hpp"
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class ACE_newEvents {
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@ -276,5 +276,4 @@ class ACE_newEvents {
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cameraViewChanged = "ace_cameraViewChanged";
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GlassesChanged = "ace_glassesChanged";
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GlassesCracked = "ace_glassesCracked";
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GlassesCracked = "ace_glassesCracked";
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};
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};
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@ -25,5 +25,4 @@ class ACE_newEvents {
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firedPlayerNonLocal = "ace_firedPlayerNonLocal";
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firedPlayer = "ace_firedPlayer";
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flashbangExplosion = "ace_flashbangExplosion";
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flashbangExplosion = "ace_flashbangExplosion";
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};
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};
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@ -29,4 +29,4 @@ class ACE_newEvents {
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playerInventoryChanged = "ace_playerInventoryChanged";
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playerTurretChanged = "ace_playerTurretChanged";
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playerVehicleChanged = "ace_playerVehicleChanged";
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};
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};
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@ -29,9 +29,5 @@ class ACE_newEvents {
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playerChanged = "ace_playerChanged";
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interactMenuOpened = "ace_interactMenuOpened";
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clearConditionCaches = "ace_clearConditionCaches";
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clearConditionCaches = "ace_clearConditionCaches";
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interactMenuClosed = "ace_interactMenuClosed";
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clearConditionCaches = "ace_clearConditionCaches";
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clearConditionCaches = "ace_clearConditionCaches";
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interactMenuOpened = "ace_interactMenuOpened";
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};
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};
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@ -25,9 +25,6 @@ class ACE_newEvents {
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sendAway = "ace_sendAway";
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setVelocity = "ace_setVelocity";
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displayTextStructured = "ace_displayTextStructured";
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pardon = "ace_pardon";
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displayTextStructured = "ace_displayTextStructured";
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CBA_teamColorChanged = "ace_cBA_teamColorChanged";
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getDown = "ace_getDown";
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CBA_teamColorChanged = "ace_CBA_teamColorChanged";
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selectLeader = "ace_selectLeader";
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};
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};
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@ -18,7 +18,7 @@
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params ["_unit", "_team"];
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["ace_cBA_teamColorChanged", [_unit, _team]] call CBA_fnc_globalEvent;
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["ace_CBA_teamColorChanged", [_unit, _team]] call CBA_fnc_globalEvent;
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// display message
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if (_unit == ACE_player) then {
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@ -17,6 +17,4 @@ class CfgPatches {
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class ACE_newEvents {
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laser_laserOff = "ace_laser_laserOff";
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laser_laserOn = "ace_laser_laserOn";
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laser_laserOn = "ace_laser_laserOn";
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laser_laserOff = "ace_laser_laserOff";
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};
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};
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@ -72,8 +72,4 @@ class ACE_newEvents {
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drawing_requestMarkers = "ace_drawing_requestMarkers";
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drawing_addLineMarker = "ace_drawing_addLineMarker";
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drawing_removeLineMarker = "ace_drawing_removeLineMarker";
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drawing_addLineMarker = "ace_drawing_addLineMarker";
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drawing_removeLineMarker = "ace_drawing_removeLineMarker";
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drawing_requestMarkers = "ace_drawing_requestMarkers";
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drawing_sendbackMarkers = "ace_drawing_sendbackMarkers";
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};
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};
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@ -50,63 +50,14 @@ class ACE_newEvents {
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medical_woundUpdateRequest = "ace_medical_woundUpdateRequest";
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medical_propagateWound = "ace_medical_propagateWound";
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useItem = "ace_useItem";
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useItem = "ace_useItem";
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useItem = "ace_useItem";
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useItem = "ace_useItem";
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useItem = "ace_useItem";
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useItem = "ace_useItem";
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medical_onUnconscious = "ace_medical_onUnconscious";
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medical_onUnconscious = "ace_medical_onUnconscious";
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medical_treatmentSuccess = "ace_medical_treatmentSuccess";
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treatmentTourniquetLocal = "ace_treatmentTourniquetLocal";
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treatmentTourniquetLocal = "ace_treatmentTourniquetLocal";
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displayTextStructured = "ace_displayTextStructured";
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displayTextStructured = "ace_displayTextStructured";
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treatmentIVLocal = "ace_treatmentIVLocal";
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treatmentIVLocal = "ace_treatmentIVLocal";
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treatmentBasic_morphineLocal = "ace_treatmentBasic_morphineLocal";
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treatmentBasic_morphineLocal = "ace_treatmentBasic_morphineLocal";
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treatmentBasic_bloodbagLocal = "ace_treatmentBasic_bloodbagLocal";
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treatmentBasic_bloodbagLocal = "ace_treatmentBasic_bloodbagLocal";
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treatmentBasic_bandageLocal = "ace_treatmentBasic_bandageLocal";
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treatmentBasic_bandageLocal = "ace_treatmentBasic_bandageLocal";
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treatmentAdvanced_medicationLocal = "ace_treatmentAdvanced_medicationLocal";
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treatmentAdvanced_fullHealLocal = "ace_treatmentAdvanced_fullHealLocal";
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treatmentAdvanced_fullHealLocal = "ace_treatmentAdvanced_fullHealLocal";
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treatmentAdvanced_CPRLocal = "ace_treatmentAdvanced_CPRLocal";
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treatmentAdvanced_CPRLocal = "ace_treatmentAdvanced_CPRLocal";
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medical_propagateWound = "ace_medical_propagateWound";
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treatmentAdvanced_bandageLocal = "ace_treatmentAdvanced_bandageLocal";
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treatmentAdvanced_bandageLocal = "ace_treatmentAdvanced_bandageLocal";
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displayTextStructured = "ace_displayTextStructured";
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medical_onUnconscious = "ace_medical_onUnconscious";
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setUnconscious = "ace_setUnconscious";
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setHitPointDamage = "ace_setHitPointDamage";
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medical_onSetDead = "ace_medical_onSetDead";
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setDead = "ace_setDead";
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Medical_onEnteredCardiacArrest = "ace_medical_onEnteredCardiacArrest";
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hideObjectGlobal = "ace_hideObjectGlobal";
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medical_woundUpdateRequest = "ace_medical_woundUpdateRequest";
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medical_propagateWound = "ace_medical_propagateWound";
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displayTextStructured = "ace_displayTextStructured";
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addVitalLoop = "ace_addVitalLoop";
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Medical_onItemAddedToTriageCard = "ace_medical_onItemAddedToTriageCard";
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addToTriageCard = "ace_addToTriageCard";
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medical_onLogEntryAdded = "ace_medical_onLogEntryAdded";
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addToMedicalLog = "ace_addToMedicalLog";
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Medical_onHeartRateAdjustmentAdded = "ace_medical_onHeartRateAdjustmentAdded";
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unloadPersonEvent = "ace_unloadPersonEvent";
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treatmentAdvanced_medicationLocal = "ace_treatmentAdvanced_medicationLocal";
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displayTextStructured = "ace_displayTextStructured";
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placedInBodyBag = "ace_placedInBodyBag";
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actionPlaceInBodyBag = "ace_actionPlaceInBodyBag";
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displayTextStructured = "ace_displayTextStructured";
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displayTextStructured = "ace_displayTextStructured";
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displayTextStructured = "ace_displayTextStructured";
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displayTextStructured = "ace_displayTextStructured";
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actionCheckPulseLocal = "ace_actionCheckPulseLocal";
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actionCheckPulseLocal = "ace_actionCheckPulseLocal";
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displayTextStructured = "ace_displayTextStructured";
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actionCheckBloodPressureLocal = "ace_actionCheckBloodPressureLocal";
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actionCheckBloodPressureLocal = "ace_actionCheckBloodPressureLocal";
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};
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};
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@ -7,7 +7,7 @@ class CfgPatches {
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_medical"};
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author[] = {$STR_ACE_Common_ACETeam, "Glowbal"};
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authorUrl = "http://ace3mod.com";
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authorUrl = "http://ace3mod.com";
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VERSION_CONFIG;
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};
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};
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@ -21,4 +21,4 @@ class ACE_newEvents {
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medical_treatmentSuccess = "ace_medical_treatmentSuccess";
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Medical_onMenuOpen = "ace_medical_onMenuOpen";
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displayTextStructured = "ace_displayTextStructured";
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};
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};
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@ -20,7 +20,7 @@ _closeCode = {
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//Add Eventhandler:
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["ace_rangerfinderData", {_this call FUNC(recieveRangefinderData)}] call CBA_fnc_addEventHandler;
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["ace_rangefinderData", {_this call FUNC(recieveRangefinderData)}] call CBA_fnc_addEventHandler;
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//Global Variables to default:
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GVAR(gpsPositionASL) = [0,0,0];
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@ -19,5 +19,5 @@ class CfgPatches {
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#include "ACE_Settings.hpp"
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class ACE_newEvents {
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RangerfinderData = "ace_rangerfinderData";
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RangerfinderData = "ace_rangefinderData";
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};
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@ -37,5 +37,4 @@ class ACE_newEvents {
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infoDisplayChanged = "ace_infoDisplayChanged";
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playerVehicleChanged = "ace_playerVehicleChanged";
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initMortar = "ace_initMortar";
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initMortar = "ace_initMortar";
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};
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};
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@ -37,4 +37,4 @@ class CfgPatches {
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class ACE_newEvents {
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infoDisplayChanged = "ace_infoDisplayChanged";
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firedPlayer = "ace_firedPlayer";
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};
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};
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@ -58,9 +58,6 @@ class ACE_newEvents {
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firedPlayer = "ace_firedPlayer";
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spareBarrelsLoadCoolest = "ace_spareBarrelsLoadCoolest";
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spareBarrelsSendTemperatureHint = "ace_spareBarrelsSendTemperatureHint";
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spareBarrelsLoadCoolest = "ace_spareBarrelsLoadCoolest";
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initiateSwapBarrelAssisted = "ace_initiateSwapBarrelAssisted";
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displayTextStructured = "ace_displayTextStructured";
|
||||
showWeaponTemperature = "ace_showWeaponTemperature";
|
||||
weaponJammed = "ace_weaponJammed";
|
||||
};
|
||||
};
|
||||
|
@ -19,6 +19,4 @@ class ACE_newEvents {
|
||||
firedPlayerVehicle = "ace_firedPlayerVehicle";
|
||||
firedPlayer = "ace_firedPlayer";
|
||||
overpressure = "ace_overpressure";
|
||||
overpressure = "ace_overpressure";
|
||||
overpressure = "ace_overpressure";
|
||||
};
|
||||
};
|
||||
|
@ -22,4 +22,4 @@ class CfgPatches {
|
||||
class ACE_newEvents {
|
||||
playerVehicleChanged = "ace_playerVehicleChanged";
|
||||
medical_onUnconscious = "ace_medical_onUnconscious";
|
||||
};
|
||||
};
|
||||
|
@ -21,5 +21,4 @@ class ACE_newEvents {
|
||||
setFuel = "ace_setFuel";
|
||||
setVectorDirAndUp = "ace_setVectorDirAndUp";
|
||||
displayTextStructured = "ace_displayTextStructured";
|
||||
displayTextStructured = "ace_displayTextStructured";
|
||||
};
|
||||
};
|
||||
|
@ -25,8 +25,5 @@ class CfgPatches {
|
||||
class ACE_newEvents {
|
||||
setAmmoSync = "ace_setAmmoSync";
|
||||
returnedAmmo = "ace_returnedAmmo";
|
||||
setAmmoSync = "ace_setAmmoSync";
|
||||
returnedAmmo = "ace_returnedAmmo";
|
||||
returnedAmmo = "ace_returnedAmmo";
|
||||
linkedAmmo = "ace_linkedAmmo";
|
||||
};
|
||||
};
|
||||
|
@ -19,5 +19,4 @@ class CfgPatches {
|
||||
|
||||
class ACE_newEvents {
|
||||
reloadLauncher = "ace_reloadLauncher";
|
||||
reloadLauncher = "ace_reloadLauncher";
|
||||
};
|
||||
};
|
||||
|
@ -24,18 +24,8 @@ class ACE_newEvents {
|
||||
setVehicleHitPointDamage = "ace_setVehicleHitPointDamage";
|
||||
setVehicleDamage = "ace_setVehicleDamage";
|
||||
fixPosition = "ace_fixPosition";
|
||||
fixCollision = "ace_fixCollision";
|
||||
displayTextStructured = "ace_displayTextStructured";
|
||||
displayTextStructured = "ace_displayTextStructured";
|
||||
engineOn = "ace_engineOn";
|
||||
setWheelHitPointDamage = "ace_setWheelHitPointDamage";
|
||||
setWheelHitPointDamage = "ace_setWheelHitPointDamage";
|
||||
setWheelHitPointDamage = "ace_setWheelHitPointDamage";
|
||||
setVehicleHitPointDamage = "ace_setVehicleHitPointDamage";
|
||||
setVehicleHitPointDamage = "ace_setVehicleHitPointDamage";
|
||||
setWheelHitPointDamage = "ace_setWheelHitPointDamage";
|
||||
fixCollision = "ace_fixCollision";
|
||||
setWheelHitPointDamage = "ace_setWheelHitPointDamage";
|
||||
fixCollision = "ace_fixCollision";
|
||||
AddCargoByClass = "ace_addCargoByClass";
|
||||
};
|
||||
};
|
||||
|
@ -23,6 +23,4 @@ class ACE_newEvents {
|
||||
playerChanged = "ace_playerChanged";
|
||||
rallypointMoved = "ace_rallypointMoved";
|
||||
killedByFriendly = "ace_killedByFriendly";
|
||||
rallypointMoved = "ace_rallypointMoved";
|
||||
rallypointMoved = "ace_rallypointMoved";
|
||||
};
|
||||
};
|
||||
|
@ -21,4 +21,4 @@ class ACE_newEvents {
|
||||
playerChanged = "ace_playerChanged";
|
||||
interactMenuOpened = "ace_interactMenuOpened";
|
||||
enableSimulationGlobal = "ace_enableSimulationGlobal";
|
||||
};
|
||||
};
|
||||
|
@ -27,4 +27,4 @@ class ACE_newEvents {
|
||||
firedPlayerNonLocal = "ace_firedPlayerNonLocal";
|
||||
firedPlayer = "ace_firedPlayer";
|
||||
playerInventoryChanged = "ace_playerInventoryChanged";
|
||||
};
|
||||
};
|
||||
|
@ -20,4 +20,4 @@ class ACE_newEvents {
|
||||
playerVehicleChanged = "ace_playerVehicleChanged";
|
||||
playerChanged = "ace_playerChanged";
|
||||
interactMenuOpened = "ace_interactMenuOpened";
|
||||
};
|
||||
};
|
||||
|
@ -17,7 +17,6 @@ class CfgPatches {
|
||||
#include "CfgWeapons.hpp"
|
||||
|
||||
class ACE_newEvents {
|
||||
createTag = "ace_createTag";
|
||||
createTag = "ace_createTag";
|
||||
tagCreated = "ace_tagCreated";
|
||||
};
|
||||
};
|
||||
|
@ -23,4 +23,4 @@ class ACE_newEvents {
|
||||
playerChanged = "ace_playerChanged";
|
||||
interactMenuOpened = "ace_interactMenuOpened";
|
||||
enableSimulationGlobal = "ace_enableSimulationGlobal";
|
||||
};
|
||||
};
|
||||
|
@ -19,4 +19,4 @@ class ACE_newEvents {
|
||||
playerVehicleChanged = "ace_playerVehicleChanged";
|
||||
playerChanged = "ace_playerChanged";
|
||||
interactMenuOpened = "ace_interactMenuOpened";
|
||||
};
|
||||
};
|
||||
|
@ -21,4 +21,4 @@ class CfgPatches {
|
||||
|
||||
class ACE_newEvents {
|
||||
SettingsInitialized = "ace_settingsInitialized";
|
||||
};
|
||||
};
|
||||
|
@ -20,5 +20,5 @@ class CfgPatches {
|
||||
#include "RscInGameUI.hpp"
|
||||
|
||||
class ACE_newEvents {
|
||||
RangerfinderData = "ace_rangerfinderData";
|
||||
};
|
||||
RangerfinderData = "ace_rangefinderData";
|
||||
};
|
||||
|
@ -22,4 +22,4 @@ _direction = call FUNC(getDirection);
|
||||
_azimuth = _direction select 0;
|
||||
_inclination = _direction select 1;
|
||||
//Send Data to connected GPS
|
||||
["ace_rangerfinderData", [_distance, _azimuth, _inclination]] call CBA_fnc_localEvent;
|
||||
["ace_rangefinderData", [_distance, _azimuth, _inclination]] call CBA_fnc_localEvent;
|
@ -22,7 +22,4 @@ class ACE_newEvents {
|
||||
SettingsInitialized = "ace_settingsInitialized";
|
||||
VehicleLock_SetVehicleLock = "ace_vehicleLock_SetVehicleLock";
|
||||
VehicleLock_SetupCustomKey = "ace_vehicleLock_SetupCustomKey";
|
||||
VehicleLock_SetVehicleLock = "ace_vehicleLock_SetVehicleLock";
|
||||
VehicleLock_SetVehicleLock = "ace_vehicleLock_SetVehicleLock";
|
||||
VehicleLock_SetupCustomKey = "ace_vehicleLock_SetupCustomKey";
|
||||
};
|
||||
};
|
||||
|
@ -18,4 +18,4 @@ class CfgPatches {
|
||||
|
||||
class ACE_newEvents {
|
||||
SettingsInitialized = "ace_settingsInitialized";
|
||||
};
|
||||
};
|
||||
|
@ -18,4 +18,4 @@ class CfgPatches {
|
||||
class ACE_newEvents {
|
||||
firedPlayer = "ace_firedPlayer";
|
||||
displayTextPicture = "ace_displayTextPicture";
|
||||
};
|
||||
};
|
||||
|
@ -18,5 +18,4 @@ class CfgPatches {
|
||||
#include "ACE_Settings.hpp"
|
||||
class ACE_newEvents {
|
||||
SettingsInitialized = "ace_settingsInitialized";
|
||||
SettingsInitialized = "ace_settingsInitialized";
|
||||
};
|
||||
};
|
||||
|
@ -30,4 +30,4 @@ class ACE_newEvents {
|
||||
firedPlayerVehicle = "ace_firedPlayerVehicle";
|
||||
firedPlayerNonLocal = "ace_firedPlayerNonLocal";
|
||||
firedPlayer = "ace_firedPlayer";
|
||||
};
|
||||
};
|
||||
|
@ -48,6 +48,4 @@ class ACE_newEvents {
|
||||
SetSurrendered = "ace_setSurrendered";
|
||||
SetHandcuffed = "ace_setHandcuffed";
|
||||
AddCargoByClass = "ace_addCargoByClass";
|
||||
AddCargoByClass = "ace_addCargoByClass";
|
||||
zeusUnitAssigned = "ace_zeusUnitAssigned";
|
||||
};
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user