ACE3/documentation/framework/hearing-framework.md

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2015-08-23 19:03:08 +00:00
---
layout: wiki
title: Hearing framework
description:
group: framework
order: 5
parent: wiki
---
## 1. Adding ace_hearing support for helmets
```c++
class CfgWeapons {
class H_HelmetB;
class H_superHelmet: H_HelmetB {
GVAR(protection) = 0.80; // Protection against deafening (0 = less, 1 = more)
GVAR(lowerVolume) = 0.60; // Muffling of the sound (0 = less, 1 = more)
};
};
```
### 1.1 Notes
- The protection is a multiplier and not an absolute value, you can still be deafened with a value of 1.
- Same as above for the sound muffling.