ACE3/addons/interact_menu/functions/fnc_keyUp.sqf

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/*
* Author: NouberNou
* Handle interaction key up
*
* Argument:
* None
*
* Return value:
* true <BOOL>
*
* Public: No
*/
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#include "script_component.hpp"
if(GVAR(actionSelected)) then {
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this = GVAR(selectedTarget);
private ["_player","_target","_actionData"];
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_player = ACE_Player;
_target = GVAR(selectedTarget);
// Clear the conditions caches
["clearConditionCaches", []] call EFUNC(common,localEvent);
// Check the action conditions
_actionData = GVAR(selectedAction) select 0;
if ([_target, _player, _actionData select 6] call (_actionData select 4)) then {
[_target, _player, _actionData select 6] call (_actionData select 3);
};
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};
if (GVAR(keyDown)) then {
GVAR(keyDown) = false;
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["interactMenuClosed", [0]] call EFUNC(common,localEvent);
};
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GVAR(expanded) = false;
GVAR(lastPath) = [];
GVAR(menuDepthPath) = [];
true