ACE3/addons/medical/functions/fnc_handleCreateLitter.sqf

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//#define DEBUG_MODE_FULL
#include "script_component.hpp"
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if(!hasInterface) exitWith { false };
PARAMS_3(_litterClass,_position,_direction);
private["_litterObject", "_maxLitterCount"];
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//IGNORE_PRIVATE_WARNING(_values);
if (isNil QGVAR(allCreatedLitter)) then {
GVAR(allCreatedLitter) = [];
GVAR(litterPFHRunning) = false;
};
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_litterObject = _litterClass createVehicleLocal _position;
_litterObject setDir _direction;
_litterObject setPosATL _position;
// Move the litter next frame to get rid of HORRIBLE spacing, fixes #1112
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[{ (_this select 0) setPosATL (_this select 1); }, [_litterObject, _position]] call EFUNC(common,execNextFrame);
_maxLitterCount = getArray (configFile >> "ACE_Settings" >> QGVAR(litterSimulationDetail) >> "_values") select GVAR(litterSimulationDetail);
if((count GVAR(allCreatedLitter)) > _maxLitterCount ) then {
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// gank the first litter object, and spawn ours.
private["_oldLitter"];
_oldLitter = GVAR(allCreatedLitter) deleteAt 0;
{
deleteVehicle _x;
} forEach (_oldLitter select 1);
};
GVAR(allCreatedLitter) pushBack [ACE_time, [_litterObject]];
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if(!GVAR(litterPFHRunning) && {GVAR(litterCleanUpDelay) > 0}) then {
GVAR(litterPFHRunning) = true;
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[{
{
if (ACE_time - (_x select 0) >= GVAR(litterCleanUpDelay)) then {
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{
deleteVehicle _x;
} forEach (_x select 1);
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GVAR(allCreatedLitter) set[_foreachIndex, objNull];
};
} forEach GVAR(allCreatedLitter);
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GVAR(allCreatedLitter) = GVAR(allCreatedLitter) - [objNull];
if ( (count GVAR(allCreatedLitter)) == 0) exitwith {
[(_this select 1)] call CBA_fnc_removePerFrameHandler;
GVAR(litterPFHRunning) = false;
};
}, 30, []] call CBA_fnc_addPerFrameHandler;
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};
true