2015-01-11 19:32:51 +00:00
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/*
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Author: Garth de Wet (LH)
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Description:
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Opens the select menu UI and sets up the UI
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Parameters:
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0: ARRAY - items
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ARRAY
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0 = Text
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1 = statement to execute
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2 = condition before execute
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3 = showDisabled
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4 = priority
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5 = icon
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6 = extra variables. Passed to the code.
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1: Code - select action
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2: Code - Cancel Action
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Returns:
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Nothing
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Example:
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*/
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2015-01-11 23:13:47 +00:00
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#include "script_component.hpp"
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if (!(profileNamespace getVariable [QGVAR(FlowMenu), false])) then {
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GVAR(SelectAccept) = _this select 1;
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GVAR(SelectCancel) = _this select 2;
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buttonSetAction [8855, QUOTE( call GVAR(SelectCancel); )]; // cancel
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2015-01-13 22:59:16 +00:00
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buttonSetAction [8860, QUOTE( (call compile (lbData [ARR_2(8866, lbCurSel 8866)])) call GVAR(SelectAccept); )]; // accept
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2015-01-11 19:32:51 +00:00
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lbSetCurSel [8866, 0];
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}else{
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_customActions = _this select 0;
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_count = count _customActions;
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if (_count == 0) exitWith {};
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2015-01-11 23:13:47 +00:00
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_customActions call FUNC(sortOptionsByPriority);
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2015-01-11 19:32:51 +00:00
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for "_i" from 0 to _count -1 do {
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_action = _customActions select _i;
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_action set [1, (_this select 1)];
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};
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2015-01-11 23:13:47 +00:00
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GVAR(Buttons) = _customActions;
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2015-01-12 04:20:02 +00:00
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[(_this select 2), true, true, false, ACE_player] call FUNC(initialiseInteraction);
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2015-01-11 19:32:51 +00:00
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};
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