ACE3/addons/quickmount/CfgVehicles.hpp

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class CfgVehicles {
class ACE_Module;
class GVAR(module): ACE_Module {
author = ECSTRING(common,ACETeam);
category = "ACE";
displayName = CSTRING(Category);
function = QFUNC(moduleInit);
scope = 1;
isGlobal = 1;
isTriggerActivated = 0;
isDisposable = 0;
icon = "a3\ui_f\data\IGUI\Cfg\Actions\Obsolete\ui_action_getin_ca.paa";
class Arguments {
class enabled {
displayName = ECSTRING(common,Enabled);
description = CSTRING(KeybindDescription);
typeName = "BOOL";
defaultValue = 1;
};
class distance {
displayName = CSTRING(Distance);
description = CSTRING(DistanceDescription);
typeName = "NUMBER";
defaultValue = DEFAULT_DISTANCE;
};
class speed {
displayName = CSTRING(Speed);
description = CSTRING(SpeedDescription);
typeName = "NUMBER";
defaultValue = DEFAULT_SPEED;
};
};
class ModuleDescription {
description = CSTRING(KeybindDescription);
};
};
#define GETIN_ACTIONS \
class ACE_Actions { \
class ACE_MainActions { \
class GVAR(GetIn) { \
displayName = "$STR_rscMenu.hppRscGroupRootMenu_Items_GetIn1"; \
condition = QUOTE(call DFUNC(canShowFreeSeats)); \
statement = QUOTE(call DFUNC(getInNearest)); \
exceptions[] = {"isNotSwimming"}; \
insertChildren = QUOTE(call DFUNC(addFreeSeatsActions)); \
}; \
}; \
}; \
class ACE_SelfActions { \
class GVAR(ChangeSeat) { \
displayName = CSTRING(ChangeSeat); \
condition = QUOTE(call DFUNC(canShowFreeSeats)); \
statement = ""; \
insertChildren = QUOTE(call DFUNC(addFreeSeatsActions)); \
}; \
}
class LandVehicle;
class Car: LandVehicle {
GETIN_ACTIONS;
};
class Motorcycle: LandVehicle {
GETIN_ACTIONS;
};
class StaticWeapon: LandVehicle {
GETIN_ACTIONS;
};
class Tank: LandVehicle {
GETIN_ACTIONS;
};
class Air;
class Helicopter: Air {
GETIN_ACTIONS;
};
class Plane: Air {
GETIN_ACTIONS;
};
class Ship;
class Ship_F: Ship {
GETIN_ACTIONS;
};
};