2015-01-11 16:42:31 +00:00
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/*
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* Author: commy2
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* Select the next throwing mode and display message.
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2015-02-14 06:39:01 +00:00
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*
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* Arguments:
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2015-08-13 20:36:58 +00:00
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* None
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2015-02-14 06:39:01 +00:00
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*
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* Return Value:
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* Handeled <BOOL>
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*
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* Example:
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* [] call ace_grenades_fnc_nextMode
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*
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* Public: No
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2015-01-11 16:42:31 +00:00
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*/
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2015-01-14 09:06:47 +00:00
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#include "script_component.hpp"
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2015-01-11 16:42:31 +00:00
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2016-01-06 21:42:02 +00:00
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private _mode = missionNamespace getVariable [QGVAR(currentThrowMode), 0];
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2015-01-11 16:42:31 +00:00
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if (_mode == 4) then {
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2015-02-14 06:39:01 +00:00
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_mode = 0;
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2015-01-11 16:42:31 +00:00
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} else {
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2015-02-14 06:39:01 +00:00
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_mode = _mode + 1;
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2015-01-11 16:42:31 +00:00
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};
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// ROLL GRENADE DOESN'T WORK RIGHT NOW
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if (_mode == 3) then {
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2015-02-14 06:39:01 +00:00
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_mode = 4;
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2015-01-11 16:42:31 +00:00
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};
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2016-01-06 21:42:02 +00:00
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private _hint = localize ([
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LSTRING(NormalThrow),
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LSTRING(HighThrow),
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LSTRING(PreciseThrow),
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LSTRING(RollGrenade),
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LSTRING(DropGrenade)
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] select _mode);
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2015-01-11 16:42:31 +00:00
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2015-01-14 09:06:47 +00:00
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[_hint] call EFUNC(common,displayTextStructured);
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2015-01-11 16:42:31 +00:00
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2015-01-14 09:06:47 +00:00
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GVAR(currentThrowMode) = _mode;
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2015-01-14 19:48:08 +00:00
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2015-01-14 20:40:37 +00:00
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true
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