2015-01-12 09:07:03 +00:00
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/*
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2015-04-03 15:50:52 +00:00
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* Author: bux578, commy2
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2015-01-16 18:24:25 +00:00
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*
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* Returns an array containing all items of a given unit
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*
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* Argument:
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* 0: Unit (Object)
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*
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* Return value:
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2015-04-03 15:50:52 +00:00
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* Array with all the gear, format:
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* 0: headgear (String)
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* 1: goggles (String)
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* 2,3: uniform (String, Array)
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* 4,5: vest (String, Array)
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* 6,7: backpack (String, Array)
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* 8-10: rifle (String, Array, Array)
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* 11-13: launcher (String, Array, Array)
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* 14-16: pistol (String, Array, Array)
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* 17: map, compass, watch, etc. (Array)
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* 18: binocluar (String)
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2015-08-15 16:54:39 +00:00
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* 19: active weapon, active muzzle, active weaponMode (Array)
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2015-04-03 15:50:52 +00:00
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*
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2015-01-16 18:24:25 +00:00
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*/
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2015-01-12 10:24:58 +00:00
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#include "script_component.hpp"
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2015-05-14 18:06:06 +00:00
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PARAMS_1(_unit);
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2015-01-12 09:07:03 +00:00
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2015-04-03 15:50:52 +00:00
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if (isNull _unit) exitWith {[
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"",
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"",
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"", [],
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"", [],
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"", [],
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"", ["","","",""], [],
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"", ["","","",""], [],
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"", ["","","",""], [],
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[],
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2015-08-15 16:54:39 +00:00
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"",
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["","",""]
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2015-04-03 15:50:52 +00:00
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]};
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2015-01-12 09:07:03 +00:00
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2015-01-16 18:24:25 +00:00
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[
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2015-04-03 15:50:52 +00:00
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headgear _unit,
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goggles _unit,
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uniform _unit, uniformItems _unit,
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vest _unit, vestItems _unit,
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backpack _unit, backpackItems _unit,
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primaryWeapon _unit, primaryWeaponItems _unit, primaryWeaponMagazine _unit,
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secondaryWeapon _unit, secondaryWeaponItems _unit, secondaryWeaponMagazine _unit,
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handgunWeapon _unit, handgunItems _unit, handgunMagazine _unit,
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assignedItems _unit,
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2015-08-15 16:54:39 +00:00
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binocular _unit,
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[currentWeapon _unit, currentMuzzle _unit, currentWeaponMode _unit]
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2015-04-03 15:50:52 +00:00
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]
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