2015-02-17 06:51:51 +00:00
|
|
|
class CfgVehicles {
|
|
|
|
class Logic;
|
|
|
|
class Module_F: Logic {
|
|
|
|
class ArgumentsBaseUnits {
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
// TODO make a curator variant for this
|
|
|
|
class ACE_moduleAmbianceSound: Module_F {
|
|
|
|
scope = 2;
|
|
|
|
displayName = "Ambiance Sounds [ACE]";
|
2015-03-23 19:02:35 +00:00
|
|
|
icon = QUOTE(PATHTOF(UI\Icon_Module_Ambient_Sounds_ca.paa));
|
2015-02-17 06:51:51 +00:00
|
|
|
category = "ACE_missionModules";
|
2015-02-19 17:40:40 +00:00
|
|
|
function = QUOTE(FUNC(moduleAmbianceSound));
|
2015-02-17 06:51:51 +00:00
|
|
|
functionPriority = 1;
|
|
|
|
isGlobal = 1;
|
|
|
|
isTriggerActivated = 0;
|
2015-03-24 18:43:06 +00:00
|
|
|
author = "$STR_ACE_Common_ACETeam";
|
2015-02-17 06:51:51 +00:00
|
|
|
class Arguments {
|
|
|
|
class soundFiles {
|
|
|
|
displayName = "Sounds";
|
|
|
|
description = "Classnames of the ambiance sounds played. Seperated by ','. ";
|
|
|
|
typeName = "STRING";
|
|
|
|
defaultValue = "";
|
|
|
|
};
|
|
|
|
class minimalDistance {
|
|
|
|
displayName = "Minimal Distance";
|
|
|
|
description = "Minimal Distance";
|
|
|
|
typeName = "NUMBER";
|
|
|
|
defaultValue = 400;
|
|
|
|
};
|
|
|
|
class maximalDistance {
|
|
|
|
displayName = "Maximal Distance";
|
|
|
|
description = "Maximal Distance";
|
|
|
|
typeName = "NUMBER";
|
|
|
|
defaultValue = 900;
|
|
|
|
};
|
|
|
|
class minimalDelay {
|
|
|
|
displayName = "Minimal Delay";
|
|
|
|
description = "Minimal Delay between sounds played";
|
|
|
|
typeName = "NUMBER";
|
|
|
|
defaultValue = 10;
|
|
|
|
};
|
|
|
|
class maximalDelay {
|
|
|
|
displayName = "Maximal Delay";
|
|
|
|
description = "Maximal Delay between sounds played";
|
|
|
|
typeName = "NUMBER";
|
|
|
|
defaultValue = 170;
|
|
|
|
};
|
|
|
|
class followPlayers {
|
|
|
|
displayName = "Follow Players";
|
|
|
|
description = "Follow players. If set to false, loop will play sounds only nearby logic position.";
|
|
|
|
typeName = "BOOL";
|
|
|
|
defaultValue = 0;
|
|
|
|
};
|
|
|
|
class soundVolume {
|
|
|
|
displayName = "Volume";
|
|
|
|
description = "The volume of the sounds played";
|
|
|
|
typeName = "NUMBER";
|
2015-02-19 17:40:40 +00:00
|
|
|
defaultValue = 1;
|
2015-02-17 06:51:51 +00:00
|
|
|
};
|
|
|
|
};
|
|
|
|
class ModuleDescription {
|
|
|
|
description = "Ambiance sounds loop (synced across MP)";
|
|
|
|
sync[] = {};
|
|
|
|
};
|
|
|
|
};
|
|
|
|
};
|