ACE3/addons/trenches/functions/fnc_canContinueDiggingTrench.sqf

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#include "..\script_component.hpp"
/*
* Author: SzwedzikPL
* Checks if a unit can continue digging a trench
*
* Arguments:
* 0: trench <OBJECT>
* 1: unit <OBJECT>
*
* Return Value:
* Can continue <BOOL>
*
* Example:
* [TrenchObj, ACE_player] call ace_trenches_fnc_canContinueDiggingTrench
*
* Public: No
*/
params ["_trench", "_unit"];
if !(_unit call FUNC(hasEntrenchingTool)) exitWith {false};
if ((_trench getVariable [QGVAR(progress), 1]) >= 1) exitWith {false};
// Prevent removing/digging trench by more than one person
if (_trench getVariable [QGVAR(digging), false]) exitWith {false};
true