2016-05-03 08:21:21 +00:00
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/*
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* Author: Ir0n1E
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* check gunbag status full/empty
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*
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* Arguments:
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* 0: Unit <OBJECT>
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*
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* Return Value:
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* Nothing
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit"];
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private _state = (backpackContainer _unit) getVariable [QGVAR(GunbagWeapon),[]];
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if (count _state <= 0) then {
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2016-05-17 09:21:48 +00:00
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[localize LSTRING(empty)] call EFUNC(common,displayTextStructured);
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2016-05-03 08:21:21 +00:00
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} else {
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2016-05-17 09:21:48 +00:00
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private _weapon = (_state select 0) select 0;
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[getText (configFile >> "CfgWeapons" >> _weapon >> "displayname"),
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getText (configFile >> "CfgWeapons" >> _weapon >> "picture")] call EFUNC(common,displayTextPicture);
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2016-05-03 08:21:21 +00:00
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};
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