2015-06-04 15:51:04 +00:00
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/*
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* Author: Ruthberg
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*
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* Start dismounting the concertina wire
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*
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* Arguments:
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* 0: wire <OBJECT>
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* 1: unit <OBJECT>
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*
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* Return Value:
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* Nothing
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*
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* Return value:
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* None
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*/
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2015-06-04 15:11:09 +00:00
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#include "script_component.hpp"
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// If the cursorMenu is open, the loading bar will fail. If we execute the function one frame later, it will work fine
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if (uiNamespace getVariable [QEGVAR(interact_menu,cursorMenuOpened),false]) exitwith {
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[{
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_this call FUNC(dismount);
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}, _this] call EFUNC(common,execNextFrame);
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};
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PARAMS_2(_wire,_unit);
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private ["_config", "_delay"];
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_config = (configFile >> "CfgVehicles" >> typeOf _unit);
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_delay = if (getNumber(_config >> "engineer") == 1 || getNumber(_config >> "canDeactivateMines") == 1) then {60} else {120};
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// TODO: Animation?
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[
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_delay,
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[_wire],
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{(_this select 0) call FUNC(dismountSuccess)},
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{},
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localize "STR_ACE_UNROLLWIRE",
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{true},
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["isnotinside"]
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] call EFUNC(common,progressBar);
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