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Added function headers / Fixed requiredAddons
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@ -5,7 +5,7 @@ class CfgPatches {
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interaction"};
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requiredAddons[] = {"ace_apl", "ace_interaction"};
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author[] = {"Rocko", "Ruthberg"};
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VERSION_CONFIG;
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};
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@ -1,3 +1,18 @@
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/*
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* Author: Rocko, Ruthberg
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*
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* Deploys the concertina wire
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*
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* Arguments:
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* 0: wire coil <OBJECT>
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* 1: unit <OBJECT>
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*
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* Return Value:
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* Nothing
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*
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* Return value:
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* None
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*/
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#include "script_component.hpp"
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PARAMS_2(_wirecoil,_unit);
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@ -1,3 +1,18 @@
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/*
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* Author: Ruthberg
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*
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* Start dismounting the concertina wire
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*
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* Arguments:
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* 0: wire <OBJECT>
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* 1: unit <OBJECT>
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*
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* Return Value:
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* Nothing
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*
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* Return value:
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* None
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*/
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#include "script_component.hpp"
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// If the cursorMenu is open, the loading bar will fail. If we execute the function one frame later, it will work fine
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@ -1,3 +1,17 @@
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/*
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* Author: Rocko, Ruthberg
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*
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* Dismounts the concertina wire
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*
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* Arguments:
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* 0: wire <OBJECT>
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*
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* Return Value:
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* Nothing
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*
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* Return value:
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* None
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*/
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#include "script_component.hpp"
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PARAMS_1(_wire);
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@ -1,3 +1,18 @@
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/*
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* Author: Rocko
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*
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* Handles wire and vehicle damage
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*
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* Arguments:
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* 0: wire <OBJECT>
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* 1: killer (vehicle) <OBJECT>
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*
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* Return Value:
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* Nothing
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*
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* Return value:
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* None
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*/
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#include "script_component.hpp"
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PARAMS_2(_wire,_killer);
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