ACE3/addons/medical/functions/fnc_actionLoadUnit.sqf

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/*
* Author: Glowbal
* Action for loading an unconscious or dead unit in the nearest vechile
*
* Arguments:
* 0: The medic <OBJECT>
* 1: The patient <OBJECT>
*
* Return Value:
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* None
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*
* Public: No
*/
#include "script_component.hpp"
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private "_vehicle";
params ["_caller", "_target"];
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if ([_target] call EFUNC(common,isAwake)) exitWith {
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["displayTextStructured", [_caller], [[LSTRING(CanNotLoaded), [_target] call EFUNC(common,getName)], 1.5, _caller]] call EFUNC(common,targetEvent);
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};
if ([_target] call FUNC(isBeingCarried)) then {
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[_caller, _target] call EFUNC(dragging,dropObject_carry);
};
if ([_target] call FUNC(isBeingDragged)) then {
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[_caller, _target] call EFUNC(dragging,dropObject);
};
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_vehicle = [_caller, _target] call EFUNC(common,loadPerson);